WIP: European Back Alley
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Huh? Huh?
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Thanks for the help, when it comes time to texture this, these will really help.
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@solo said:
It's free:
I use that ivy generator, it's absolutely superb. Currently rendering a scene with ivy, will post it when I go into work on monday.
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@solo said:
It's free:
Thanks for the help Pete. Some of the example screenshots look amazing! Do you know a way I could use this without having the ability to import/export .obj? (I have the free version of sketchup 6)
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Update: (Still fixing the part of the road has a little "tear")
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this is going to be amazing, my spider sense is tingling
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Looks good so far, but that arch looks dodgy
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its not symmetrical
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The size of the stones at near top of the arch look way small. It looks like it could fall any minute.
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yes but in the olden days they build them properly or they didnt stand up at all! and i think your would have collapsed a long time ago...
but hey, thats what artistic license is for
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Here is and update, including a reference photo which a am mostly modeling after, but I will change a few things to my liking.
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Exactly...arch is same thickness all around, otherwise it would collapse.
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@sepo said:
Exactly...arch is same thickness all around, otherwise it would collapse.
I think I will just make all the little stones near the top bigger, and just ignore the fact that my arch would collapse in real life
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Part of believeable render is that it resembles real and correct. If your arch does not read correct it will always poke you in the eye...
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I would like to be able to make something similar to this someday...
I want to see more! -
Here is part of the model I have textured, I rendered it in V-Ray attempting a evening look. I have included the visopt settings at the bottom, renamed as a ruby script.
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