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Sweep 2 Rail

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  • B Offline
    boilingsnow
    last edited by 7 Feb 2009, 09:29

    It would be really cool if sketchup can do sweep 2.
    I think it's the most powerful modeling tool in rhino.

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    • P Offline
      pilou
      last edited by 7 Feb 2009, 11:38

      @unknownuser said:

      ... Rhino...its also MUCH better than MoI

      Yes for number of functions πŸ‘
      No for ergonomic πŸ’š
      More and more people use it as pre-modeler to Rhino (when they have Rhino) πŸ˜’
      It's a stand alone prog! (can export directly to SU πŸ˜‰
      So you can have your Sweep 2 rails (and many more) for less price than Rhino πŸ˜‰
      And I don't see why you can't with Moi don't render In Vray or other as it's export in OBJ too πŸ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • A Offline
        AcesHigh
        last edited by 15 May 2009, 18:40

        This is Sweep 2 Rails... you use TWO CURVES as rail lines and ONE CURVE as cross section.

        http://www.3dmax-tutorials.com/graphics/il_nurbs_sweep2.jpg

        this is actually the 3D Max Sweep 2 Rails... but it may give an idea... check the link, it shows some of the options used, descriptions, etc
        http://www.3dmax-tutorials.com/_2_Rail_Sweep_Surface.html

        this thread was posted BEFORE Chris entered into his amazing ruby coding frenzy! Now, with ChrisΒ΄ genius, we might see Sweep2Rail come to be!!

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        • A Offline
          AdamB
          last edited by 16 May 2009, 13:37

          I really think this is pretty straight forward to do in Ruby.

          It really is one for Dr. C Fullmer (of countless cool plugins fame including Simple Loft), but I'll give it a go when I get a chance..

          Adam

          Developer of LightUp Click for website

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          • P Offline
            pilou
            last edited by 16 May 2009, 15:39

            You can yet make something πŸ˜‰
            Make a normal loft with the Simple Loft Chris plug (so one curve and the second multi copy along then loft)
            Then use the "bend shape" always by Chris with the 3th curve and you will obtain your Sweep 2 rails πŸ’š

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              AcesHigh
              last edited by 16 May 2009, 16:58

              Chris already told me by PM that he will try to incorporate Sweep2Rail into his loft plugin.

              He saw this thread when it was created, but he had only written ONE plugin so far and Sweep2Rail looked to be far beyond his abilities.

              Incredible how much he has advanced in such a short time!

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              • C Offline
                Chris Fullmer
                last edited by 16 May 2009, 17:12

                Its something I would like to tackle. But it won't be easy or straightorward for me πŸ˜† If Adam or anyone else wants to take a crack at it, go for it!

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • A Offline
                  AcesHigh
                  last edited by 16 May 2009, 18:34

                  @chris fullmer said:

                  Its something I would like to tackle. But it won't be easy or straightorward for me

                  Dont underestimate your super programming abilities! πŸ˜„

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                  • B Offline
                    BorgMan
                    last edited by 2 Jul 2009, 07:58

                    I agree, go for it! I'm super anxious to see this one come to life in SU; it would make the modelling of more organic shapes very easy, which I'm all for 😎

                    More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                    You've gotta love Slivers.

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                    • T Offline
                      TIG Moderator
                      last edited by 2 Jul 2009, 08:04

                      I'm about to start looking at something like this on the back of my recent extrudeEdgesByEdges.rb ... Watch this space ...

                      TIG

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                      • C Offline
                        CadFather
                        last edited by 2 Jul 2009, 09:16

                        i shall stay here refreshing the page..

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                        • T Offline
                          TIG Moderator
                          last edited by 2 Jul 2009, 09:58

                          @cadfather said:

                          i shall stay here refreshing the page..

                          Don't hold your breath... First thing I have to do is to grout the new bathroom wall tiles [oh joy !]... πŸ˜†

                          TIG

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                          • C Offline
                            CadFather
                            last edited by 2 Jul 2009, 10:30

                            just make them into components.. (hope you have a battery of ice cream like me)

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                            • A Offline
                              AcesHigh
                              last edited by 7 Jul 2009, 17:08

                              @cadfather said:

                              i shall stay here refreshing the page..

                              i refreshed it 10 times today alone!! 😞

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                              • C Offline
                                CadFather
                                last edited by 7 Jul 2009, 20:13

                                yes.. ..something along the lines.. "look TIG, i'll do the bathroom tiles for you, just go and sit there and get the genius going.. i'll put the kettle on, you just tell me what you need...."

                                no pressure! πŸŽ‰ πŸ˜†

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                                • M Offline
                                  manamana
                                  last edited by 8 Nov 2010, 05:58

                                  hate to be a thread necro, but did anyone ever come up with this?

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                                  • P Offline
                                    pilou
                                    last edited by 8 Nov 2010, 09:33

                                    I believe you can make it now with some Extrude Tool by TIG or Curviloft by Fredo 6

                                    Maybe just make it in 2 times πŸ˜‰
                                    Here with the Extrude Tool by Rail by Tig
                                    2times.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 13 Oct 2012, 08:53

                                      The tools mentioned in earlier posts needs a collection of edges [welded as curves for most of my EEby... tools]. These are then typically used to make a 'skinned' mesh surface...
                                      You need to read up about each tool in its thread.
                                      The approach to modeling an aircraft in SketchUp is much the same as modeling a car.
                                      There are several videos out there if you search YouTube.
                                      There's even one for a delta-winged plane if I recall rightly...
                                      There's also three inexpensive books available through SCF - see the Shop http://sketchucation.com/shop/books
                                      One thing to bear in mind when making a model is that SketchUp [OpenGL] does not cope well with the creation of very very tiny facets [or very enormous ones either]. So real-size swiss-watch-innards or entire cities are best avoided.
                                      Modeling a car or a plane at 'full-size' is unlikely to present any issues at all since all facets will fall within the limits [~0.5mm].
                                      However, if you attempt to model the same object already 'scaled' down it might sometimes fail and you'll get holes in its meshes, when the facets are occasionally too tiny.
                                      So I recommend you always model it 'full-size' even when the final output is to be scaled [or conversely model temporarily scaled up if the final real-sized object is relatively small - avoiding facet tininess issues - th object be scaled back to the 'real' size afterwards].
                                      When you are done making the car or plane you can always Scale you model down using the Tapemeasure tool [picked-two-points, type in the required new size, then 'yes' to scale model... see the Tapemeasure Help docs]. SketchUp can 'have' tiny facets so scaling them smaller will work, but it can't create them from scratch.
                                      Don't over detail your work - You can adjust an arc's 'segmentation' - but depending on size and accuracy of the final 'manufacturing' adding segments increases mesh facets exponentially, so be wary...
                                      Also when modeling complex forms use a simple Style [no line-extensions etc], have textures switched 'off' and 'no shadows', also only have the Outliner window open when you need it - all of which will slow zooms/pans/refreshes etc.
                                      Also use Monochrome mode to check that your faces are correctly oriented - the blue 'backs' should always be inside objects.
                                      Use components for reused objects - e.g. symmetrical halves of an objects 'body'. This will avoid remaking the same thing twice - this approach and the using of Images of plans/sections/elevations to use as an underlay when modeling are covered in several of the tutorials mentioned above.
                                      There are also some inexpensive tools like Artisan, Vertex-Tools etc that allow precise tweaks to 'organic' forms - but I suggest you get to grips with the basic native-tool methods before experimenting with those...

                                      You have picked a bad time to start a thread like this - many of us are off to Boulder CO - to SketchUp's HQ - for "Basecamp": so for the next week or so there will be fewer 'experts' available - but I'm sure some of those staying at home will help you...
                                      This is my last post here before I head off to the airport for 12+ hours of traveling πŸ˜•

                                      TIG

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                                      • P Offline
                                        pilou
                                        last edited by 13 Oct 2012, 10:35

                                        No doubt that this guy Liam887 can help you (alas for him he can't go to Boulder) πŸ˜‰
                                        Take a look at its Gallery! (3 pages! )

                                        The more verstatile plugs for your project will be curviloft by Fredo6 or Extrude tools by Tig
                                        and if you want some subdivisions take the Artisan Plugin

                                        I suggest that you start a special thread something like
                                        "How to draw a Boeing" it will be more visited than this end thread of 2 Rails one πŸ˜‰

                                        By Liam887

                                        http://behance.vo.llnwd.net/profiles22/397139/projects/4865673/88c6ed5efe354ecc257a491fbb8f754b.jpeg

                                        http://behance.vo.llnwd.net/profiles22/397139/projects/4864005/0c25a4a435c8575cc9ce84bbf4d96c96.png

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • ScaleAeroS Offline
                                          ScaleAero
                                          last edited by 13 Oct 2012, 13:27

                                          Yes, this project is sincere and will be utilized in competitive flying scale modeling.
                                          I appreciate every expert contribution to assist me achieve the "utility" functionality
                                          I need as the last "component" in my virtual tool box.

                                          Thank you for your expert feedback!

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