Transparency Reversal
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window->styles->edit.
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In the Faces section of the Styles window.
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Thanks Thomthom,
@thomthom said:
Is the transparency set to Best?
I don't recall that setting. Where? OpenGL settings on video card? It's not in the SketchUp > Preferences > OpenGL settings, and I can't figure out where else it would be.
Or are you talking a Renderer setting? The image is 100% SketchUp.
Thanks for looking into this,
August -
Thanks Remus, thanks Thomthom,
You nailed it.
The choices are "Faster", "Medium", and "Nicer" and it was set to "Faster". When I switch from "Faster" to "Medium" the transparency layering in the image changes from error to proper.
![Changing Window>Styles>Edit>Transparency Quality from "Faster" to "Medium" fixes the problem.](/uploads/imported_attachments/0Eje_Mistakentransparency2.jpg "Changing Window>Styles>Edit>Transparency Quality from "Faster" to "Medium" fixes the problem.")
Thanks again,
August -
I have some times had more luck with Medium over Best as well. I dunno why. Might be a graphic card thing...
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I try to keep it as fast as possible until I have problems with it. It speaks for itself; it can be faster with this setting. Turn it on only when you need a render output (not meaning PR render here)
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I've also almost had the best success on medium. There was one file that "best" helped in one spot, but then it was worse in 95% of the rest of the model, so I left it on medium.
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@chris fullmer said:
I've also almost had the best success on medium. There was one file that "best" helped in one spot, but then it was worse in 95% of the rest of the model, so I left it on medium.
So it's not just me then. Maybe there's a bug here?
I wonder if this is since SU7?
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@thomthom said:
I wonder if this is since SU7?
It's been there before.
The issue gets worse when you mix SU transparency with transparent PNG materials.
Anssi
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