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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • W Offline
      wolfy
      last edited by

      Fredo, you are truly amazing!! โ˜€ Thanks so much for all your hard work, dedication and generosity!!!

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      • O Offline
        otb designworks
        last edited by

        awesome awesome awesome!!!

        Fredo, if it wasn't for you, I think I would have left SU in my dust ages ago.

        Just simply fantastic and thank you!!

        Cheers, Chuck

        OTB Designworks is on Youtube

        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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        • ely862meE Offline
          ely862me
          last edited by

          This is
          http://www.webdeveloper.com/animations/bnifiles/dmfire.gif
          .....

          Well done....i m still wondering what is sketchup going to become with such smart people like Fredo..

          Thanks a lot!

          Elisei

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • fredo6F Offline
            fredo6
            last edited by

            to all users

            First of all thanks very much for your warm encouragements. Note that the reward should also go to the SU team, for the native capability of the 3D application and for the design of the API, which is quite powerful (and of course the choice of Ruby). Stretch is actually simply based on the functionality of the native Move tool, and the other deformations just rely on the capability of Sketchup to transform faces and edges when you move vertices.

            A few remarks based on comments received:

            1. For Bend, I would recommend that you configure the slicer with a 'negative' number. This allows to adjust automatically the number of slices based on the angle. With a small angle, you will only get a few slices. The convention is based on a 12-sides circle (360 degree). For instance "-3" corresponds to a circle of 36 edges.

            2. The slicer is based on the Sketchup "Intersect With" functionality(to answer a question from Whaat). Unfortunately, the API method does not seem to be able to cut lonely edges. If you have some in your model, they wont be smoothly bent and could even create some geometric mess.

            3. Plane Shear is a simple transformation, but it also 'shears' the axes of the components, so that they are no longer orthogonal. Although in most cases you do not have to bother, it might be that some scripts encounter problems with those components if they assume that the axes are orthogonal. Just in case, though I don't have any script in mind!

            4. I forgot to mention the "Make Unique" function. All transformations manage it automatically, but again, it easy to mess up or get bugsplat with too quick Undos. So if you know for sure that you want to transform complex sets of embedded components, you can use the Make Unique function once for all.

            5. I recommend you watch the edges generated by Bend and Twist with slicer on. By default, they are created as soft and smooth, so the surface may look smooth. It is good however to check the details to avoid late surprise. In most cases, you should avoid to deform twice the same area.

            6. The protractor plane-lock works in Toggle mode. You do not need to keep the Shift key down. Lock is also set when pressing arrow Up, Left, Right for the axes. Arrow Down will unlock the plane.

            7. For the Donation, there is a menu in FreeScale. So you do not need to care about the HTML file. Thanks for those who already donated. Again, the script is totally free.

            Please do not hesitate to report bugs and problems so that I can improve the plugin for all.

            Fredo

            PS: by the way, if some knows how to embed a YouTube video within a message!

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            • soloS Offline
              solo
              last edited by

              @unknownuser said:

              PS: by the way, if some knows how to embed a YouTube video within a message!

              I embedded the youtube video in your original post.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • urgenU Offline
                urgen
                last edited by

                ---Thanks!!!!! ๐Ÿ‘
                ------Thanks!!!!! ๐Ÿ‘
                ----------Thanks!!!!! ๐Ÿ‘ ๐Ÿ˜„

                --pupil forever...------

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                • PixeroP Offline
                  Pixero
                  last edited by

                  Fantastic!
                  I was waiting for the bend tool and now we got the others as well.
                  Then the stretch tool. Just wow! What a timesaver.
                  I'm shocked at what you can do by yourself.

                  It would be quite interesting to be a fly in the SU teams office when they see this plugin. ๐Ÿ˜‰
                  Google team shame on you +2.

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                  • S Offline
                    sepo
                    last edited by

                    "1) For Bend, I would recommend that you configure the slicer with a 'negative' number. This allows to adjust automatically the number of slices based on the angle. With a small angle, you will only get a few slices. The convention is based on a 12-sides circle (360 degree). For instance "-3" corresponds to a circle of 36 edges."

                    How do you do that? I do not seem to have any GUI. In your video there is one.

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @unknownuser said:

                      1. Plane Shear is a simple transformation, but it also 'shears' the axes of the components, so that they are no longer orthogonal. Although in most cases you do not have to bother, it might be that some scripts encounter problems with those components if they assume that the axes

                      I might be working on one at the moment. A script that generates a second cutout for cutout components so you can cut through double faced walls. I haven't checked yet, but I have a suspicion that it might not work out the position properly. So I'll see if I can account for this.

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • soloS Offline
                        solo
                        last edited by

                        Hit the tab button

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          One thing I forgot to repeat and insist on.

                          All transformations in FreeScale are purely geometric. So they totally ignore the behavior of Dynamic Components.

                          I simply hope it does not mess up anything however.
                          Personally, I have not played yet with Dynamic Components (I don't have the Pro version) and I have found nothing in the API allowing to inspect or act on such DC behaviors.

                          Please tell me if you encounter any problem between FreeScale and Dynamic Components.

                          Fredo

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                          • S Offline
                            sepo
                            last edited by

                            Cheers Solo
                            ๐Ÿ˜ณ

                            1 Reply Last reply Reply Quote 0
                            • soloS Offline
                              solo
                              last edited by

                              Works great for rigging too, see Matrix bullet dodge timelapse.


                              http://img27.imageshack.us/img27/6888/matrixmoves.gif

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • D Offline
                                dacad
                                last edited by

                                That's cool solo, but don't you mean posing solo?:)

                                That gave me an idea for an update to ffd plugin for use in posing characters, if we could just place the ffd points in the mesh instead of the standart box position they appear. Is that possible? ๐Ÿ˜„

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                                • soloS Offline
                                  solo
                                  last edited by

                                  DacaD, Posing and rigging, same thing.
                                  What would be great is to be able to select a spot and make joints, then using the bend option it only bend at the joint.

                                  however what we have now works pretty good.


                                  http://img27.imageshack.us/img27/7100/neobend.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    Dan
                                    last edited by

                                    Cher Fredo, je n'ai qu'un seul mot a vous dire: SUPERBE!

                                    Hey, Google SketchUp, don't you think Fredo deserves a free license of SU 7 PRO ? I think that his plugins brought you a bunch of extra buyers.

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                                    • D Offline
                                      dacad
                                      last edited by

                                      ups, my mistake then, but i tough rigging was the stuff related with doing the bones for a mesh and conecting them that was then used to animate or pose the mesh, at least from what i can remember from animating in 3dsmax. I also called it posing because of the transpose feature of zbrush that they say artists use to pose characters wihtout doing any rigging... i'm not even sure if that name is righ (in technincal terms and english terms ๐Ÿ˜›)

                                      That's a good ideia too, to animate in sketchup, a mix between sketchyphisics and freedo's free scale/bend. the Phisend plugin....lolol

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        @unknownuser said:

                                        clean selection?

                                        Yes clean selection by architectboy or cleanup_model.rb by J.H. Aughey โ˜€

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          And then after use Fredo's bend, clean selection can be useful for lighten the object ๐Ÿ˜‰
                                          clean selection by architectboy or cleanup_model.rb by J.H. Aughey โ˜€


                                          clean.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @thomthom said:

                                            @unknownuser said:

                                            1. Plane Shear is a simple transformation, but it also 'shears' the axes of the components, so that they are no longer orthogonal. Although in most cases you do not have to bother, it might be that some scripts encounter problems with those components if they assume that the axes

                                            I might be working on one at the moment. A script that generates a second cutout for cutout components so you can cut through double faced walls. I haven't checked yet, but I have a suspicion that it might not work out the position properly. So I'll see if I can account for this.

                                            Did some testing; no problems at all. I don't have to do any consideration for skewing. ๐Ÿ˜„

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
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