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The "Duh!" thread (aka the Doh! thread)

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  • T Offline
    thomthom
    last edited by 11 Mar 2009, 15:42

    I believe this is one of the most useful threads on this forum.

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • A Offline
      Anssi
      last edited by 11 Mar 2009, 18:00

      My biggest "Duh" was looking at a roof tutorial made by Alan Fraser back in v. 3. days, featuring very clever uses of inferencing. Even Jim Holman from the then @Last admitted he didn't know inferencing could be used like that.

      Anssi

      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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      • E Offline
        Ecuadorian
        last edited by 11 Mar 2009, 18:37

        Any link to that tutorial? I still have lots of trouble with roofs... I often "cheat" using TIG's roof script, but sometimes you have to do it yourself.

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • D Offline
          dale
          last edited by 11 Mar 2009, 19:22

          This isn't the tutorial mentioned above, but it's worth the watch. From Adain Chopra, SketchUp team, and author of SketchUp for Dummies.http://www.youtube.com/watch?v=A6WxE6oO3JU

          Just monkeying around....like Monsanto

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          • E Offline
            Ecuadorian
            last edited by 12 Mar 2009, 17:57

            Just had another big "Duh!" moment... I'm working on a house development and I couldn't understand why I had to correct both the left and the right sides of the main walkway several times... Until I realized they were mirrored instances... 😳

            -Miguel Lescano
            Subscribe to my house plans YouTube channel! (30K+ subs)

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            • M Offline
              museummaker
              last edited by 13 Mar 2009, 00:51

              I just leaned this yesterday and I am kicking myself.

              When selecting object I normally went with a box from upper right to lower left drawing a box around things.

              Worked fine for months or years.

              Try a sweep left to right going over the objects. It has a totally different feel and works like a charm, feels to me at least like it saves a lot of movement. I use a tablet, not sure if has quite the feel with a mouse but it works, try it if you haven't.

              This thread is great, and so are all you good people on the forum. I learn something everyday I look here.

              Thank you for all,

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              • B Offline
                BTM
                last edited by 13 Mar 2009, 00:58

                Some of my first "d'uh" moments when learning about the middle button thing: when using the middle button, hold SHIFT to pan, or hold OPTION to allow the camera to tilt.

                also a "d'uh" moment from long ago: holding OPTION when moving an object, push/pulling an object, or rotating an object, to duplicate it.

                note: these are for mac. Buttons might be different on windows.

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                • B Offline
                  BTM
                  last edited by 13 Mar 2009, 01:02

                  @unknownuser said:

                  I just leaned this yesterday and I am kicking myself.

                  When selecting object I normally went with a box from upper right to lower left drawing a box around things.

                  Worked fine for months or years.

                  Try a sweep left to right going over the objects. It has a totally different feel and works like a charm, feels to me at least like it saves a lot of movement. I use a tablet, not sure if has quite the feel with a mouse but it works, try it if you haven't.

                  This thread is great, and so are all you good people on the forum. I learn something everyday I look here.

                  Thank you for all,

                  Right to left selects anything in or touching the selection box, left to right only selects things in the selection box. Is that what you meant? Because it works the opposite way you described for me. Right to left is useful for cleaning up lines after an intersection I find.

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                  • T Offline
                    Teezer
                    last edited by 13 Mar 2009, 02:10

                    I found out today that the rotate tool does the same thing that the move tool does when you hit the Ctrl key. It puts a plus sign next to the cursor and copies the rotated object, leaving the original in place.

                    Not that I have an immediate use for this -- I just hit it by accident, and there it was... 😆

                    Real life is just another website, albeit a rather boring one.

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                    • B Offline
                      BTM
                      last edited by 13 Mar 2009, 02:32

                      @teezer said:

                      I found out today that the rotate tool does the same thing that the move tool does when you hit the Ctrl key. It puts a plus sign next to the cursor and copies the rotated object, leaving the original in place.

                      Not that I have an immediate use for this -- I just hit it by accident, and there it was... 😆

                      @unknownuser said:

                      also a "d'uh" moment from long ago: holding OPTION when moving an object, push/pulling an object, or rotating an object, to duplicate it.

                      note: these are for mac. Buttons might be different on windows.

                      I've had plenty of uses for it, my current WIP is 4-way symmetrical, and that makes it easier to place everything in the same place in all directions.

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                      • D Offline
                        david_h
                        last edited by 13 Mar 2009, 14:39

                        Try it for Polar Arrays . . .it's loads of fun! But. . .Im sure you knew that! 💚


                        20090313083718_24s.jpg

                        If I make it look easy...It is probably easy

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                        • B Offline
                          BTM
                          last edited by 13 Mar 2009, 23:38

                          A new "D'uh" for me: holding shift while using the smoove tool: smooves from normals.
                          wow....jpg

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                          • T Offline
                            thomthom
                            last edited by 14 Mar 2009, 09:38

                            @unknownuser said:

                            A new "D'uh" for me: holding shift while using the smoove tool: smooves from normals.

                            What??? Duh!!!

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • R Offline
                              Rodentpete
                              last edited by 14 Mar 2009, 12:41

                              @unknownuser said:

                              A new "D'uh" for me: holding shift while using the smoove tool: smooves from normals.

                              Damn!! This has to be the most useful 'Duh!' in the thread - is this documented anywhere?!

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                              • R Offline
                                remus
                                last edited by 14 Mar 2009, 13:00

                                @unknownuser said:

                                You can sculpt in a direction other than vertical by holding down
                                the Shift key while moving the mouse. However, this operation can result in a
                                non-functional terrain or terrain that can no longer be manipulated in a known
                                way. This operation can only be performed while in active selection (not after
                                preselection).

                                http://remusrendering.wordpress.com/

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                                • P Offline
                                  pilou
                                  last edited by 14 Mar 2009, 14:39

                                  False Duhduh! 😒 Oh! 😮 A manual is existing? 💚

                                  PS You don't need especially a manual : Just Look at the line help Page Bottom! 😆
                                  It's Write...
                                  Line help is an another false Duhduh! 😄
                                  falseduh.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • B Offline
                                    BTM
                                    last edited by 15 Mar 2009, 01:02

                                    Mine didn't say that.


                                    Picture 1.png

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                                    • S Offline
                                      sepo
                                      last edited by 15 Mar 2009, 12:40

                                      [/quote]Being able to put in "s5" in the VCB to control the number of sides before I create a circle or arc... Big Duh![/quote]
                                      It does not work for me. As soon I type s it triggers scale tool. Btw If you call arc or circle vcb gives you option to type in number of segments.

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                                      • S Offline
                                        solo
                                        last edited by 15 Mar 2009, 12:48

                                        try 5s.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • S Offline
                                          sepo
                                          last edited by 15 Mar 2009, 13:18

                                          But what is the point as vcb gives you option for number of sides as soon as you select arc or circle.

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