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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

[Plugin] GreyscaleMode

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  • J Offline
    JuanV.Soler
    last edited by 1 Sept 2008, 18:34

    thats is a great plugin Jim.
    i would make it in voice too for a better and quicker understanding.
    i think.
    and thankyou πŸ˜„)

    ,))),

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    • U Offline
      urgen
      last edited by 1 Sept 2008, 20:23

      ...thanks! πŸ‘ πŸ‘ πŸ‘

      --pupil forever...------

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      • U Offline
        utiler
        last edited by 1 Sept 2008, 22:31

        First of all I'll echo Dave_R's comments. Jim, you are a generous fella...

        For those of you who didn't see how this evolved, see http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=12226&p=88778#p88778

        Sometime, a schematic presentations seem to be best a little less 'in your face' in grey scale...

        I tried it out on a little modular house I designed...

        The only problem with it is that it doesn't act like 'face styles' in that changing from one scene to another it doesn't save with styles....

        Not complaining though!!! Would love to see it included in SU7.0 face styles...


        GreyRuby-color.jpg


        GreyRuby-grey.jpg

        purpose/expression/purpose/....

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        • J Offline
          juju
          last edited by 2 Sept 2008, 07:09

          Thanks Jim.

          Save the Earth, it's the only planet with chocolate.

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          • P Offline
            plot-paris
            last edited by 2 Sept 2008, 07:44

            thanks a lot Jim! this ruby is a nice enhancement for producing stylised output with SketchUp
            utiler, you did a perfect example what the script can be used for. πŸ‘

            @Remus (completely off topic): I really like the reincarnation of your avatar-image. its a bit like Gandalf the Grey / Gandalf the White - I had to look twice, but I did recognice you in your new guise. πŸ˜„

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            • P Offline
              Pixero
              last edited by 2 Sept 2008, 10:54

              Jim: I see you use the average of r, g and b to get the greyscale color.
              A often used and more visually correct way is to use this formula:

              Greyscale = (r * 0.3) + (g * 0.59) + (b * 0.11);
              
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              • D Offline
                Daniel S
                last edited by 2 Sept 2008, 11:28

                Great!!! 😍
                Thank you Jim!!!

                Daniel S

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                • D Offline
                  Dave R
                  last edited by 2 Sept 2008, 13:02

                  Coen, I couldn't find a way to do this with existing style settings. I'd be happy to learn it though.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • O Offline
                    otb designworks
                    last edited by 2 Sept 2008, 13:06

                    Thanks Jim!

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • D Offline
                      drewpoeppel
                      last edited by 2 Sept 2008, 15:07

                      Thanks a ton this is VERY helpful.

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                      • G Offline
                        gaucho
                        last edited by 2 Sept 2008, 16:48

                        Good stuff Jim, thanks!

                        "eat well, stay fit, die anyway..."

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                        • S Offline
                          sepo
                          last edited by 2 Sept 2008, 17:58

                          Nice ...It renders black and white in Podium but keeps the colour of the sky ( i presume ground as well)
                          It would be nice to be able to choose say one colour which could stay as colour ...
                          Thanks Jim ....

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                          • D Offline
                            Dave R
                            last edited by 2 Sept 2008, 18:02

                            Sepo, after making the model all grey, right click on a face containing the color you wish to show. Choose Revert color from the menu. πŸ˜‰

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • S Offline
                              sepo
                              last edited by 2 Sept 2008, 18:06

                              Aha...cheers Dave did not pick that up...Cool. Any chance to actually have more than 10 shades of grey. That would make renders nicer.

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                              • D Offline
                                Dave R
                                last edited by 2 Sept 2008, 18:12

                                As I understand it, Jim's method of creating the gray values is to average the RGB values and apply that number to all of the RGB settings. I don't think we're limited to 10 steps as was discussed in the other thread.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • S Offline
                                  sepo
                                  last edited by 2 Sept 2008, 18:19

                                  Actually I think you are correct ... discard the last bit πŸ˜‰

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                                  • U Offline
                                    utiler
                                    last edited by 3 Sept 2008, 00:04

                                    @unknownuser said:

                                    I like it and thanks, but can't this be done using a Style?

                                    I agree, Coen. A face style. That way we could save it to styles and scenes.....

                                    It wound allow us to 'revert color' in a style / scene though I wouldn't think..... Jim?

                                    purpose/expression/purpose/....

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                                    • Z Offline
                                      zed252000
                                      last edited by 3 Sept 2008, 03:31

                                      TY " You're Good !!"

                                      Whatever we IMAGINE....

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                                      • J Offline
                                        Jim
                                        last edited by 3 Sept 2008, 09:28

                                        @utiler said:

                                        @unknownuser said:

                                        I like it and thanks, but can't this be done using a Style?

                                        I agree, Coen. A face style. That way we could save it to styles and scenes.....

                                        It wound allow us to 'revert color' in a style / scene though I wouldn't think..... Jim?

                                        Thanks and you're welcome, everyone.

                                        Having it work as a Face Style would be nice. Face Styles can be selected in Ruby by setting an option called the RenderMode. There is just not a way to create a new Face Style that I can see.

                                        Like Dave said, I don't think a Style is an option either. There is no control over individual colors in a Style.

                                        The idea of saving material changes between Scenes is a completely separate plugin...

                                        Hi

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                                        • U Offline
                                          utiler
                                          last edited by 3 Sept 2008, 10:25

                                          You're right Jim, that's the only thing that restricts it from being a 'face style' option. It would be nice to be able to "update scene" individually rather than a ruby that effects the model period....but that takes away from the "reverse color" option....

                                          I guess if this was a face style and we wanted to 'spot color' an element, we could set up diferent components and scenes then import into Layout and overlay scenes.....a round about way of doing things though and getting into another topic, 'more than one style in a drawing / file'.

                                          Five Star, Jim.

                                          purpose/expression/purpose/....

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