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Big File Sizes/ High Poly

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  • G Offline
    gaucho
    last edited by 29 Jul 2008, 08:39

    I've never used the profiles too... i'm working in sketchup about 3 years now... and i also turned them off in the first day... useless..

    And the crashing is in the moment when i'm about to export the 2d image, it closes and gives me the classic bug splat message... so... no work in the background...

    Turn off the anti-aliasing sometimes solve the problem in this moment, but gives me a terrible final image...

    In the end of the day for now, better thing is to separate the drawings... unfortunatly... managing the overall size of it...

    Thank you all guys!

    "eat well, stay fit, die anyway..."

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    • C Offline
      chango70
      last edited by 29 Jul 2008, 09:36

      Try exporting image without anti-aliasing 2x the size u need. Then use Photoshop to resample and downsize the image. This way photoshop does the anti-aliasing for you. I always use this trick for my work.

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      • C Offline
        chango70
        last edited by 29 Jul 2008, 09:36

        Out of curiosity what graphics card to you use?

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        • G Offline
          gaucho
          last edited by 29 Jul 2008, 11:31

          God...

          Office's PC...

          it says Nvidia Quadro FX 1500... does that make sense?
          i use it with two 21 inch lcd screens...

          "eat well, stay fit, die anyway..."

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          • R Offline
            Richard
            last edited by 30 Jul 2008, 03:04

            Mate there could be a chance you are exporting the image at over 4000px I find similar issues in exporting higher res images!

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • G Offline
              gaucho
              last edited by 30 Jul 2008, 08:55

              I always export images with 3200x2165... good enough to be printed in a A3 format...

              There's any specific comand in photoshop to the anti-aliasing job?

              "eat well, stay fit, die anyway..."

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              • C Offline
                Chris Fullmer
                last edited by 30 Jul 2008, 09:13

                In photoshop when you redice a file it will anti-alias using the current setting. I think that most use bi-cubic by default. You should read in the photoshop help about each of the options though, because some are better for other things. You won't be disappointed with bicubic though, it works great. And I generally try to export 2x what I want my final image size to be at. Then reduce it in photoshop. That works great for me.

                Chris

                EDIT: Oh, and you can choose what type of resampling to use in the Image Size dialogue box (where you change the dimensions of the image). At the bottom there is a drop down list of different options.

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • T Offline
                  troyhome
                  last edited by 4 Aug 2008, 01:27

                  @kwistenbiebel said:

                  The others seem to have covered most tricks already.
                  A thing that is handy as well, is setting the material browser to 'text names' instead of icons.
                  Also closing the 'outliner' panel gives back some editing speed.

                  Besides all the workarounds that can improve workflow a little, I really hope SU7 will adress this.
                  When doing bigger arch projects, this problem always shows up...

                  Is there a way to have materials appear as text names using SU6 for Mac?

                  IOviz.com
                  SU Pro 2024 PC

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                  • K Offline
                    kevsterman
                    last edited by 4 Aug 2008, 14:30

                    @unknownuser said:

                    BTW all! Profiles? Does anyone ever use profiles? I think I turned them on a few years ago and didn't like them at all!

                    I've never used profiles either. I have no idea what their purpose is and I think they make the model look ugly.

                    "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                    • K Offline
                      kwistenbiebel
                      last edited by 4 Aug 2008, 14:38

                      Yep, those 'profile' things suck. Never used them either.

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                      • P Offline
                        pmiller
                        last edited by 4 Aug 2008, 20:17

                        Profiles are essential for new users -- allowing newbies to tell easily when they are not making faces and helping to distinguish groups and components.

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                        • C Offline
                          Chris Fullmer
                          last edited by 5 Aug 2008, 00:49

                          That is very true Paul. I'm glad you mentioned that. I still leave them for that reason, I though I generally turn them off when I render an image.

                          The reason they are there, as it was explained to me, is because often we perceive depth this way in real life. Items that have space behind them appear to have a more bold outline or a harder edge around them. I don't know that the profile edges accomplished that very successfully, but that was what I was told.

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • K Offline
                            kobus
                            last edited by 5 Aug 2008, 06:44

                            in the basecamp tutorial section there's a tip for this.
                            The essence is that you can make scenes without camera positions.
                            This way the scene tab behaves like a display mode.
                            Per tab you retain full control over displayed layers and such, as mentioned by earlier posts.
                            Good luck !

                            you should be interested in the future. you will spend the rest of your life there

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                            • C Offline
                              Chris Fullmer
                              last edited by 5 Aug 2008, 06:51

                              Ah yes, thats a great one! I highly recommend it

                              Chris Fullmer

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • G Offline
                                Gaieus
                                last edited by 7 Aug 2008, 10:07

                                @chris fullmer said:

                                Ah yes, thats a great one! I highly recommend it

                                Chris Fullmer

                                🀣

                                I wonder who gave that presentation. πŸ˜‰ It was a really good one by the way πŸ‘

                                Gai...

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                                • D Offline
                                  david_h
                                  last edited by 7 Aug 2008, 14:10

                                  @kobus said:

                                  in the basecamp tutorial section there's a tip for this.
                                  The essence is that you can make scenes without camera positions.
                                  This way the scene tab behaves like a display mode.
                                  Per tab you retain full control over displayed layers and such, as mentioned by earlier posts.
                                  Good luck !

                                  That is excellent. I do that a lot my self. One thing I never use is profiles or jitters. What the heck for? In fact I rarely use "styles" at all, and certainly never when modeling. navigating in Wire mode is always good. Thanks for the tips as well.

                                  I feel like such a noob when I come on this site. πŸ’š

                                  If I make it look easy...It is probably easy

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                                  • C Offline
                                    Chris Fullmer
                                    last edited by 7 Aug 2008, 16:50

                                    ahh, you're too nice Gaieus! I saw your portion was also referred to yesterday here on the forum. I think the tips and tricks session was the best! πŸ˜„ Though I AM biased....

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • G Offline
                                      Gaieus
                                      last edited by 7 Aug 2008, 17:21

                                      Too bad we had such short times each. I had about ten of them and finally I turned out to pick the two that were the least "spectacular". (Not to speak about running into a couple of bugs which I could've avoided) 😳

                                      Gai...

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                                      • R Offline
                                        Richard
                                        last edited by 8 Aug 2008, 02:24

                                        @kobus said:

                                        in the basecamp tutorial section there's a tip for this.
                                        The essence is that you can make scenes without camera positions.
                                        This way the scene tab behaves like a display mode.
                                        Per tab you retain full control over displayed layers and such, as mentioned by earlier posts.
                                        Good luck !

                                        I use scenes a lot to manage layers. I actually use then to turn layers off and wireframe the view in large models to assist in navigating then shortcut or next scene tab to turn back on. for Camera views when exporting to render I actaully use two scenes - the first to set camera location and the second to set all layers on!

                                        Another trick I use a lot with very large models say where I am adjust plant layout in a specific location or when working ob heavy geometry is to drag select any items or geometry where i want to work in detail shortcut to group, double click to edit this new group and hide rest of model, I then after editing explode that newly made group! I would say this is possibly one of my mostly used workflows to speed up modelling! Though shortcuts are essential to speeding this, but aren't they essential for all modelling anyway!

                                        It was interesting some years ago a long time SU user suggested to me that trying to remember shortcuts to save seconds a day was a waste of effort. I would have to say good workflow using shortcuts could save as much as 5-6 hours in 8 hours of modelling!

                                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                        • P Offline
                                          plot-paris
                                          last edited by 8 Aug 2008, 06:43

                                          @richard said:

                                          It was interesting some years ago a long time SU user suggested to me that trying to remember shortcuts to save seconds a day was a waste of effort. I would have to say good workflow using shortcuts could save as much as 5-6 hours in 8 hours of modelling!

                                          I totally agree with you on that Richard. it saves a tremendous amount of time. and your model gets even tidyer, because it is no effort to press a button to create a group/component (and for that matter press another button to explode it again πŸ˜‰ )

                                          modelhead, could you give me some clues of what you simplify in the components to reduce file size to this amount? could you perhaps post a before-after example? that would help me a lot to see if I am on the right way.
                                          if you are good with a program you tend to stick to your habits very easily. but sometimes it is good to question them again and maybe improve them to get an even faster workflow.

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