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    [Plugin] UVTools v0.1

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    • K Offline
      kwistenbiebel
      last edited by

      👍

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      • soloS Offline
        solo
        last edited by

        Another moon wrap.

        http://img48.imageshack.us/img48/9475/moon1dl7.jpg

        http://img48.imageshack.us/img48/8757/moon2ju7.jpg

        Displacement added and quick animation.


        http://img48.imageshack.us/img48/6804/moonsj4.gif

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • soloS Offline
          solo
          last edited by

          I used Vue 6 xsream for the above, I export as .avi and use corel animation suite to create the .gif and optimise.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • L Offline
            lewiswadsworth
            last edited by

            What are you using to make the animated gif, Pete?

            col sporcar si trova

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            • GaieusG Offline
              Gaieus
              last edited by

              Cool texturing, Pete, though I think (if the image is tilable) you should scale it down by 2 or 4 or something. With so big craters it suggests that so big bombing of meteorites happened here that your moon would've exploded already 😄

              Gai...

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              • W Offline
                watkins
                last edited by

                Yes, it looks more like Phobos

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                favicon

                (blog.wired.com)

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                • Alan FraserA Offline
                  Alan Fraser
                  last edited by

                  AS far as the stonework on the corner goes, my first thought was that as long as the walls are vertical, there ought to be no problem simply wrapping the texture around the corner using SU's "old" mapping tools. It's basically exactly the same as wrapping a label around a wine bottle...something that's been possible since (I think) V4.
                  Dale's little experiment seems to bear this out.

                  3D Figures
                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                  You could be entitled to compensation. Call the Pro Claimers now!

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    It still remains difficult to get a texture wrapped around an object in a lot of cases.
                    Even though I was able to remake Whaats example, on other, more subdivided structures, it is not that easy.

                    I had to give up on this one:

                    SU screen:

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/disSU.jpg

                    Indigo:

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/disindigo.jpg

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                    • plot-parisP Offline
                      plot-paris
                      last edited by

                      but it nevertheless looks great 😄

                      honestly, the creators of this impressive ancient arch may have wanted to put an emphasis on the corner by using different stones (it even looks a bit like shells).

                      which renderer did you use? fry?

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                      • J Offline
                        johnsenior1973
                        last edited by

                        @plot-paris said:

                        which renderer did you use? fry?

                        Indigo. It's just above the picture.

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          how right you are. I missed that. thanks for pointing out,johnsenior1973.

                          so thats the new version of indigo with displacement!?! 😲
                          cool, should try that one out too (but I tink I will wait until the stable release. mine is an office computer after all 😄 )

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Yes, the latest Skindigo 1.1.5 is pretty stable and the displacement is a nice feature.

                            I quote Whaat on the Indigo forum to get you going on displacement. His explanation helped me a lot:

                            @whaat said:

                            You have to start using Indigo displacement! It's really easy. Try setting your max subdivisions to 9 and then your displacement map 'gain' (b-value) to about 0.1 for starters. Then, keep tweaking the gain until you are satisfied with the depth of the displacement.
                            Here's a tip for quick tests: Just select the stone material and 'render selection only'.

                            But to go back on topic: I would still be interested in a way to texture (uv-map) the above example.... 😉
                            I can't find the proper 'hack' in Sketchup for it.

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              cheers, kwistenbiebel (and thanks to Whaat). I will definitely have a try. sounds indeed quite easy to use.

                              to the uv-mapping: I am still dreaming of the multiple (and individual) pin mapping. but I am afraid, this is far do complicated to achieve and will remain a dream for now...

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                @plot-paris said:

                                to the uv-mapping: I am still dreaming of the multiple (and individual) pin mapping. but I am afraid, this is far do complicated to achieve and will remain a dream for now...

                                Same here.
                                I love your photoshop simulations for 'yet-to-be-developed' plugins very much though.
                                They often are spot on ! 👍

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                                • plot-parisP Offline
                                  plot-paris
                                  last edited by

                                  😳 thank you.

                                  I wish ruby programming was as easy 😄 (I never went beyond the "hello world" stage...)

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                                  • L Offline
                                    lewiswadsworth
                                    last edited by

                                    @plot-paris said:

                                    :oops: thank you.

                                    I wish ruby programming was as easy 😄 (I never went beyond the "hello world" stage...)

                                    I can program in Ruby, and I hate it. I hate programmming in OO languages. I just hate it...the whole non-native-language grammatical lexicon of UML languages and their contrived set of relationships. Classes, methods, instances...Pahhh!...object-orient THIS!

                                    Normally I resist suggesting major changes to SU, but I really think they missed the boat with scripting in SU. Other programs are implementing true visual programming languages, with immediate uptake on the part of users:

                                    ERROR: The request could not be satisfied

                                    favicon

                                    (grasshopper.rhino3d.com)

                                    col sporcar si trova

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                                    • MALAISEM Offline
                                      MALAISE
                                      last edited by

                                      👍 👍 👍 👍 👍 👍
                                      What 'else , an another amazing tool .

                                      Champagne .....

                                      La Connaissance n'a de valeur que partagée

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                                      • MALAISEM Offline
                                        MALAISE
                                        last edited by

                                        Hi everybody

                                        Does anyone use the plugin ? Could we have just a simple tuto ?
                                        I forget something because SU goes out as far as I start UVTool

                                        Thanks
                                        MALAISE

                                        La Connaissance n'a de valeur que partagée

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                                        • A Offline
                                          addicted2ownage
                                          last edited by

                                          great work !!! 😍 thank you very much 😄

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                                          • G Offline
                                            gaucho
                                            last edited by

                                            I'm having problems using this plug-in. But I’m maybe using in the wrong way.

                                            I normally use the SU in “color by layers” and not with normal materials. This ‘cause the way that people draw in the office, and also to make my file smaller (since they always have more than 100mega)

                                            Sometimes, rarely, I use in the same mode, an image as layers color to show an specific situation. This is when the problem occurs; apparently I’m not able to use this plug-in in this mode.

                                            Is that right?
                                            Does anyone know something about it?

                                            Thanks!

                                            "eat well, stay fit, die anyway..."

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