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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • fredo6F Offline
      fredo6
      last edited by

      @kmead said:

      I do have a quibble which may or may not be shared by all:

      The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

      I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

      This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

      For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

      Anyway, this is just for future work, but it's an interesting idea to explore.

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      • S Offline
        ScottPara
        last edited by

        I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

        Scott


        rounded (Medium).jpg

        Love the fact that some HATE my avatar.....

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        • fredo6F Offline
          fredo6
          last edited by

          As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

          Note also that the 'true' rounding generate much more faces at the corners.

          The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

          So, don't worry, I keep the request in my list.

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          • S Offline
            ScottPara
            last edited by

            Thanks Fredo!

            Love the fact that some HATE my avatar.....

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            • M Offline
              marne
              last edited by

              Wow! Thanks for this great plugin! This is a true little helper. ๐Ÿ˜„

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              • I Offline
                ilay7k
                last edited by

                how many editions of sketchup 7 are...one of is Fredo6Up ๐Ÿ˜‰

                Thank you for this Tool!

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                • I Offline
                  Iglesias
                  last edited by

                  Thanks a lot Fredo

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                  • A Offline
                    alphaonerecon
                    last edited by

                    Hello

                    I'm new to SketchUp and just installed the bezier plug-in.
                    I am having drastically different results from everyone here so I
                    am clearly doing something wrong.

                    I followed the instructions, which are pretty straightforward, correctly but seem to be
                    missing something.

                    I have enclosed before and after pics of a simple box I attempted to round the corners
                    on.

                    When I applied the tool, this is what happened as a result.

                    I'm assuming it may have something to do with the pref' box that pops up once the tool is used?

                    Is the rounding automatic? Do I have to input data for it to work?

                    Please help this newbie!

                    Thanks! ๐Ÿ˜ณ


                    before


                    after

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                    • A Offline
                      alphaonerecon
                      last edited by

                      Issue solved.

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                      • R Offline
                        remus
                        last edited by

                        Could i ask what the problem was?

                        http://remusrendering.wordpress.com/

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                        • Alan FraserA Offline
                          Alan Fraser
                          last edited by

                          It looks like the dims for the round edge may have been much bigger than the actual object.

                          3D Figures
                          Were you required to walk 500 miles? Were you advised to walk 500 more?
                          You could be entitled to compensation. Call the Pro Claimers now!

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                          • JClementsJ Offline
                            JClements
                            last edited by

                            I love the "intuitiveness" of your tools. Thank you.

                            So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.

                            John


                            See the red-colored vertical edges

                            John | Illustrator | Beaverton, Oregon

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @jclements said:

                              So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.
                              John

                              In this version 1.0, I preferred to keep a non-destructive approach, because the few investigations I had made showed me that the clean up must be handle with subtle care in order to avoid messing up the model. In simples cases, it is anyway relatively easy to do the cleanup by hand.

                              So this should be for a further version.

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                              • M Offline
                                mikaztro
                                last edited by

                                Thanks for this plugin Fredo! ๐Ÿ˜„

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                                • F Offline
                                  Fletch
                                  last edited by

                                  Thank you, Fredo! You hard work is very much appreciated!!!

                                  Fletch
                                  Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    in about 1 minute

                                    boat on a lake using round edge


                                    Untitled.jpg


                                    Untitled.jpg

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      @unknownuser said:

                                      After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. ๐Ÿ˜’

                                      first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... ๐Ÿ˜ฒ

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

                                        Gai...

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                                        • JClementsJ Offline
                                          JClements
                                          last edited by

                                          Understood, Fredo.

                                          Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

                                          John | Illustrator | Beaverton, Oregon

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                                          • D Offline
                                            dolphus
                                            last edited by

                                            Thanx for the ruby much appreciated i will use it a great deal in my drawings ๐Ÿ˜

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