[Plugin] SketchyBevel 0.1(Updated May 11)
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Figured it out... for some reason Safari downloads it as a txt file for some reason. Worked like a charm in IE even though I don't like using IE. Thanks Remus!
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I use safari on my Mac and .rb's save normally, must be a setting.
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I looked at my preferences... everything is the way it is supposed to be. Maybe it is because I'm using Safari on Windows or something. Do they automatically save to your desktop or does it give you an option on where you want to save it?
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Yup to the desktop unfortunately, I hardly use the Mac so it's no big deal really. every now and again I have to clean it all up as I run out of space on desktop.
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Hi
with safari 2 it saves on the desktop but with safari 3 and 10.5 it saves where you want and you can check this in safari's preferences
Never tried safari 3 with 10.4 -
woah, awesome, cheers for this one. its gunna save me a lot of time!
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Its a known bug. I haven't figured out how to detect those faces yet. You can fix it by erasing the face and redrawing it using a clockwise line.
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@cphillips said:
Its a known bug. I haven't figured out how to detect those faces yet. You can fix it by erasing the face and redrawing it using a clockwise line.
As I was playing around with my own beveling script, I found this method to be useful:
edge.reversed_in?(face)
The EdgeUse class also has some useful methods that may help fix this bug.
Great script, BTW
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I'll try that. Thanks Whaat!
BTW. I understand you lost your bevel script in a HD crash. SketchyBevel was almost doomed as well. My Ruby editor crashed (the only time in years of use) taking the only version of the almost finished plugin with it. Nothing was left. I was despondent. But I manage to pull a half digested version of the Ruby code out of a Sketchup core dump. Whew! I would have never had the strength to redo the code without that.
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@cphillips said:
I'll try that. Thanks Whaat!
DELETED FOR BREVITY
But I manage to pull a half digested version of the Ruby code out of a Sketchup core dump. Whew! I would have never had the strength to redo the code without that.
We're all in your debt for that heroic effort.
Has NBC heard of you yet? Maybe a spinoff of
heroes...Heroes... The CAD team?
Saving the world, one bezel at a time!?Your efforts are appreciated by all who don't dare put words to paper...
errr.. make that:font to blog
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Super useful!!
Thanks a million.
Tom -
Greaat !!!!
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very very nice !!!!
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realized I neglected to give you my thanks for this great plugin - it was something I had requested many times over the years.
a great big for you, Chris! -
I can't get this simple box to bevel, but I also can't find anything wrong with the geometry. Can someone look at it and tell me if there's a problem? Thanks.
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Worked fine for me, did you select the entire box->right click->bevel?
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Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.
see attached
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I think the ruby works by offsetting all the faces of the mesh then joining them up to create the bevel, id guess the residue is from when the ruby doesnt delete all the faces it should, for whatever reason.
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Offset thing. . .good tip. . .I just like using the word Residue.
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