Just Released! Subdivide and Smooth
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Bought it! And really like it.
After a quick test I have some questions.
Is there a easy way of hiding the proxy geometry? (Preferable on a separate layer.)
Is it possible to have the extrude tool select faces by hovering just like the push pull tool? -
Whaat,
Just bought it ! Looked at the tutorial and dit some quick testing.
Works like a charme !! Great work !!
It is a great improvement on SketchUp as a modeller, altough it is imho still intended as a formost rectangular modeller the occasional 'organic' bit can now be done in an eassy way inside SketchUP whithout using a different modeller.
Thanks,
erikB -
Congratulations, Whaat..!!
I'm looking forward to check it... Looks really great..!! -
T's crossed, I's dotted, cash exchanged hands, but so did a certain script! FANKS MAN!
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Carl, Dale, whatever! I knew it was 4 letters and #2 was an "a". "whaat" was I thinking?!!!
Tabb.
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Let the new kind of SU models roll
I eagerly awaiting the first work from the creative people in this group
Jorgensen
ps. Biebel, please find a way to pay I'm looking foreward to se your work.
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I bit
I have also seen this thread and not ventured in... you ruby guys are too smart for me!
This is really amazing. I just bought it and I'm looking forward to trying it out. Great job!
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Dang, SU must be updated to handle higher poly models. I keep on crashing SU with this plugin.
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Just a quick question, ow many polys does a subdivided chair, say, have?
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@remus said:
Just a quick question, ow many polys does a subdivided chair, say, have?
Well, this chair was subdivided by hand, but I'd say it was fairly average to any chair I model in SketchUp and has 6674 faces. Some of those are tri's some are quads so it would be considerably higher if the model was triangulated.
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Whaat/Dale:
I purchased Subdivide. I want to thank you for your ingenious scripting and hardwork!
Questions/Observations:
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Earlier I believe there were some issues with The Sword(aka Zorro)
1a. Will it work properly in Parallel Projection mode?
1b. Is Zorro.rb now redundant and therefore should be removed from the plugins folder?
1c. I see The Sword does not effect geometry outside of a group nor will it register if drawn ON a group. That is a nice refinement. -
Does Subdivide have to the ability to save a copy of the original geometry (say to a hidden layer) prior to a Proxy being created?
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Is there a way to temporarily hide the subdivided surfaces so that the "controlling" edges or interior surfaces of the proxy can be more easily selected (I'm thinking of the example in one of your videos where an interior plane was created which caused a "crease" in the middle of the subdivided planes).
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Could there be a help button on the toolbar with options to view either the videos or to view any written documentation that may be available?
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Is there any info about the smoothing icon/function?
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I noticed if a "controlling" subsurface face was deleted and later recreated by drawing over an edge, then the Update Subsurface function was required before the new subdivsions would display even if the Auto Update was the default.
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Strange. If I have VRAY for SU loaded I can't use SubSmooth. The object simply turns black when I select "Subdivide and Smooth".....
Any ideas what can be the problem ?
Thanks
Jorgensen -
No problem here, I have Vray for SU and subsmooth works fine on Vista and Xp.
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Hmm, If I don't load VRayForSketchup.rb it works fine. So I must have somekind of conflict
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Video card?
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@jclements said:
Questions/Observations:
- Earlier I believe there were some issues with The Sword(aka Zorro)
1a. Will it work properly in Parallel Projection mode?
1b. Is Zorro.rb now redundant and therefore should be removed from the plugins folder?
1c. I see The Sword does not effect geometry outside of a group nor will it register if drawn ON a group. That is a nice refinement.
Zorro will cause bugsplats when used on a proxy and is completely redundant. You should delete that Ruby.
@unknownuser said:
- Does Subdivide have to the ability to save a copy of the original geometry (say to a hidden layer) prior to a Proxy being created?
No, you have to save a copy manually if you think it is required. I am not sure why this is necessary. The proxy IS the original geometry.
@unknownuser said:
- Is there a way to temporarily hide the subdivided surfaces so that the "controlling" edges or interior surfaces of the proxy can be more easily selected (I'm thinking of the example in one of your videos where an interior plane was created which caused a "crease" in the middle of the subdivided planes).
The easiest method is to select the subdivided surface with the Outliner window and right click->hide
@unknownuser said:
- Could there be a help button on the toolbar with options to view either the videos or to view any written documentation that may be available?
All present and future docs will be linked directly from the Smustard website.
@unknownuser said:
- Is there any info about the smoothing icon/function?
See video tutorials
Thanks for purchasing!
- Earlier I believe there were some issues with The Sword(aka Zorro)
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@unknownuser said:
Dang, SU must be updated to handle higher poly models. I keep on crashing SU with this plugin.
Any particular repeatable sequence of events that cause the crash? Maybe it's a bug with the script.
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@pixero said:
Is it possible to have the extrude tool select faces by hovering just like the push pull tool?
No, this is not possible. If you assign a shortcut key to the extrude tool, you can hover over a face and then press the shortcut key to extrude. It works well.
Thanks for purchasing!
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Coen has kindly opened a forum exclusively for support for 'Subdivide and Smooth'. Please direct your questions and comments there.
Please start a new topic for each independent question (and provide a detailed subject line...not just "Question" or "Help")
Thanks!
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