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    Posts

    Recent Best Controversial
    • RE: Import stl impossible

      Ain't easy for us 'weegies either.

      posted in Plugins
      tt_suT
      tt_su
    • RE: Import stl impossible

      Ah, the old Unicode issue with Ruby. I'm filing an issue in the STL project to provide a message when this occurs. Thanks.

      posted in Plugins
      tt_suT
      tt_su
    • RE: Import stl impossible

      I use Windows 7 64bit. It's working fine.

      I'm guessing it's either not installed correctly or might not be using the latest version.

      Have you ensured you have the latest version? How did you install it?

      If you open the Ruby Console (Under Windows > Ruby Console) do you see any errors when you try to use the plugin?

      posted in Plugins
      tt_suT
      tt_su
    • RE: Import stl impossible

      Using the plugin I linked to it imported fine without any problems.

      STL Import.PNG

      Are you using that plugin, or some other variant?

      posted in Plugins
      tt_suT
      tt_su
    • RE: How to hide the maximize & minimize web-dialog button?

      Didn't try. Then you'd have to hook into the windows messages. yuck

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: [Plugin] Bitmap To Mesh

      You mean take a surface mapped with a texture and generate new mesh - like a displacement map would?

      posted in Plugins
      tt_suT
      tt_su
    • RE: [Plugin] 3D Text Editor

      "Outline"?

      posted in Plugins
      tt_suT
      tt_su
    • RE: Import stl impossible

      @fpallut said:

      Hi,
      I try to import stl files in sketchup.Try with many plugins but no results ! binary or ascii files, no reults !
      I'm working with seven 64 and sketchup 8 free
      Can you explain me how should I do to success ?

      Thank you in advance

      françois

      If you cannot make it work with this STL plugin (http://extensions.sketchup.com/en/content/sketchup-stl), can you please post the STL file for inspection?

      GitHub Repository: https://github.com/SketchUp/sketchup-stl

      posted in Plugins
      tt_suT
      tt_su
    • RE: [Plugin] CleanUp

      If some edges doesn't erase then it would be either because the connected faces isn't 100% coplanar, or the edge has more than two faces connected.

      posted in Plugins
      tt_suT
      tt_su
    • RE: How to know if user has stopped orbiting camera?

      Ah! Now that's annoying.

      You could use a timer to defer the event, so that you don't perform actions too quick and merge quick successive view update into one event.

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: How to know if user has stopped orbiting camera?

      You can use the ToolsObserver to detect when the Orbit tool isn't active any more - that would assume the user is using the middle mouse button. To catch when the Orbit tool has explicitly activated the tool you can check if the state changes.

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: How to hide the maximize & minimize web-dialog button?

      Indeed, I never found a way to do the same for OSX. 😞

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: Donation to Dan Rathbun

      Lets try to ping this thread so it gets attention and catch more people.

      posted in Corner Bar
      tt_suT
      tt_su
    • RE: [Plugin] TT_Lib²

      Support for LibFredo's update checker has been removed. Install using the Extension Warehouse or the SCF Plugin Store to maintain a list of updates. They will also let you install updates, not just check.

      posted in Plugins
      tt_suT
      tt_su
    • RE: [Plugin] TT_Lib²

      You might have ended up with files in VirtualStore. If you open your Plugins folder, is there a button that says "Compatibility Files' or something similar (in whatever language your OS is)?

      posted in Plugins
      tt_suT
      tt_su
    • RE: [Plugin] TT_Lib²

      I'm sorry, but what was the question?

      posted in Plugins
      tt_suT
      tt_su
    • RE: Onload issue with web-dialog window on Mac.

      If your code looked like this:

      <html>
        <head>
        </head>
        <body onLoad="nextFrame()">
      
        </body>
      </html>
      

      Change it to this:

      <html>
        <head>
        </head>
        <body>
      
        <script>
          nextFrame();
        </script>
        </body>
      </html>
      

      That will prevent the initial white dialog under OSX.

      On a sidenote, I always recommend jQuery or similar frameworks. They take care of most cross compatibility issues - even in this case because jQuery.ready() event uses the DOM ready event which doesn't cause any white out.

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: SketchUp Dev Camp 2013 - A Developer Conference

      To refresh your memories and enable you to recognize Bryce at Dev Camp when you get there - because you will be there! - here's how he looks like:

      Bryce.png

      See you all in Lisbon! 😍

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: Offset top face only...need help!

      Side note - Ruby is very slow. You'll find using the SketchUp API's .distance method much faster than doing your own length calculation. At least if you do this for a somewhat large set of entities.

      posted in Developers' Forum
      tt_suT
      tt_su
    • RE: [Plugin] Layers Panel 1.2.1

      Oh? Now that sounds mighty interesting.

      posted in Plugins
      tt_suT
      tt_su
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