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    Recent Best Controversial
    • RE: [Plugin] Solid Inspector

      Sounds like you might have ended up affected by Windows UAC protection system and some files ended up in Virtual Store.

      Navigate to the Plugins folder in Explorer and see if there then is a Compatibility Files button. If there is any files in Virtual Store you should clean them up.

      posted in Plugins
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    • RE: Add_group() + outliner = bugsplat

      I'm not able to reproduce this.

      Can you provide a full working example, so I can hit run and it calls the method with the exact arguments you do?
      Also, does it crash only under Windows? Or also OSX?
      Does it crash only on SU2013, or also older versions?

      Even though you found a workaround I would like to find the cause of this crash.

      posted in Developers' Forum
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    • RE: Ruby FFI, Need Suggestions!

      @anton_s said:

      Should I place the FII library into my library's folder, or have it in the separate, in the plugins folder?
      Should I recompile it under my own namespace? The library can have an unlimited amount of callbacks, so recompiling it isn't required; however, what if someone else uses a different version of FFI - might results in overwriting, and incompatibilities... Including, recompiling FFI to own namespace is a long pain - the library is huge!

      I would recommend compiling it under your own namespace - to avoid version conflict if anyone else should try to load a different version. That what I did with TT_Lib2 when I needed Win32::API.

      @anton_s said:

      I think we need to have agreements here, like posting the FFI library as a separate, shared plugin, and have the user require it for his/her own plugin/library.

      The problem is that every SketchUp extension developer isn't on this forum to check this list.

      @anton_s said:

      The only thing the user will have to check is whether the required library is there, and display a message if it isn't: Like "The AMS library requires Ruby-FII, please go here to download it; otherwise, the library will not load!"
      That somewhat that path I took with TT_Lib, but trust me - it will generate a lot of "This plugins doesn't work!!!111!!1" - because people never read the instructions. I've started expanding the library check with my plugins so the users will get a webdialog that describes why the plugin didn't load and direct link to the require libraries. That takes cares of most of the people who tries to install it.

      posted in Developers' Forum
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    • RE: [Plugin] Selection Toys

      Hi Danel.
      There is no function in Selection Toys that selects based on size I'm afraid.

      The hat spread across the forum after last Basecamp in 2012 πŸ˜„

      posted in Plugins
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    • RE: Mac Scrambler for 2013

      I've seem any trouble with this. Can you PM me your source RB and RBS file so I can have a look at it?

      posted in Developers' Forum
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    • RE: [REQ] Open nested component

      As Dave said, the Outliner let you jump straight into a nested instance.

      Currently the Ruby API doesn't let you open up groups or components - so I cannot be done with an extension.

      posted in Plugins
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    • RE: Running Sketchup as a service with sinatra

      Have you checked the Ruby Console when you run it for errors?

      posted in Developers' Forum
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    • RE: [Plugin] Bitmap To Mesh

      @jjduncs said:

      256x256 bmp taking 45 minutes to finish. Activity monitor shows Sketchup only using 5% while this is processing.

      How many cores do you have? Quad core hyper-threaded? SketchUp and Ruby 1.8 only makes use of a single core.

      256x256 pixels would produce 131072 triangles - so you'd have quite a dense mesh. Ruby is quite slow by itself, but the bottleneck here is SketchUp's speed of adding geometry. The more geometry already in the group you add to the slower it gets.

      posted in Plugins
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    • RE: Running Sketchup as a service with sinatra

      Are you getting errors? Or is the return value unexpected? Is the model saved? If it isn't then Model.name returns an empty string.

      posted in Developers' Forum
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    • RE: Problem with face.normal directions...help!

      That image in the OP isn't loading for me...

      posted in Developers' Forum
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    • RE: Axis Orientation

      In SketchUp everything is built around Z being up. You will probably find it easier to convert imported geometry to match this and have the exporter adjust the axis again later for the target application.

      On another note, there is currently no clean way to get the current model axis in SU. The only way at the moment is via a hack of temporarily adding a group inside another group and then extract the axis information from that inner temp group.

      Though if you know the model axis is always adjusted the way you want it you can just hard code the transformation to adjust to your desired orientation.

      But in general I'd recommend working with the way SketchUp works, not against it. As tools such as orbit etc assumes the Z is up.

      posted in Developers' Forum
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    • RE: Transformation.rotation help

      What fredo said, Transformation.axes sounds like the method you want to use: http://www.sketchup.com/intl/en/developer/docs/ourdoc/transformation.php#axes

      posted in Developers' Forum
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    • RE: [Plugin] CleanUp

      Yea, I have it on the To Do list to make this plugin respect locked groups/components. I've done the same thing as you when working with imported DWG drawings.

      posted in Plugins
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    • RE: X-UA-Compatible meta tag changes image button position.

      @renderiza said:

      The image I am trying to use on button is not centered anymore...why?...How can I fix this problem?

      The META tag will kick IE into rendering in standard mode, meaning the box model and much more will work more reliable like the rest of the browsers. That means you need to adjust some of the positioning code you use.

      Exactly what code to use depend on the scenario and layout you have. Got a small snippet?

      posted in Developers' Forum
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    • RE: "Enter" key is not working in SU WebDialogs. Bug?

      I always recommend that people use a JS framework to take care of the compatibility issues - leaving you to interact with a unified API. My personal preference is jQuery.

      I used that in SKUI where I capture ESC and Enter: https://github.com/thomthom/SKUI/blob/master/src/SKUI/js/ui.window.js#L21

      posted in Developers' Forum
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    • RE: Color by layer

      There is currently no way to get the Layer color via the Ruby API I'm afraid.

      posted in Developers' Forum
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    • RE: [Plugin] Simple Plugin Installer

      Do not place RBZ files in your plugins folder. You can download them to anywhere else on your computer. Then use SketchUp.. Window > Preferences > Extensions > Install Extension and select the RBZ file.

      Also not that some plugins require additional files.

      posted in Plugins
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    • RE: [Plugin] QuadFaceTools

      @skynet-71 said:

      Hi, i downloaded the trial version of VERTEXTOOLS 1.1.5, it is OK. QuadFacetools is loaded into the System Preferences window, but can not find it in Tools, even in Plugins. Help please. Thanks.

      SKYNET-71

      Is Vertex Tools related at all to this question?

      Do you have TT_Lib2 installed?

      What version of SketchUp are you using?

      Are there any errors in the Ruby Console (Window > Ruby Console) or during startup?

      It should be under the Tools menu if correctly installed.

      posted in Plugins
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    • RE: Plugins held outside of SCF and their reliability/safety

      Eneroth's plugins are great. πŸ‘ πŸ‘

      posted in Plugins
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    • RE: [REQ] continue existing arc plugin

      @mitcorb said:

      As I recall, you were investigating loop selections, and the big issue was when the path finds a fork. The selection would halt. This is somewhat related to the curve continuations.

      That was a different thing.

      posted in Plugins
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