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    • RE: Prince IO Sketchup Game Demo

      @martinrinehart said:

      Todd Burch,

      Congratulations on the quality of that code. To my eye, this is super readable:
      . . .

      Just one question: why the space before the semicolon?

      Habit. Most languages I code in require a semi colon (C / C++ / Java / Javascript / PL/1 ) and other languages (Ruby, REXX) a semi colon is optional. Just a style I've developed over the last ... 26 years I guess it is now...

      Thanks. Todd

      posted in Developers' Forum
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      todd burch
    • RE: Ruby Scrambler Download

      A scrambler for the Mac. woo-hoo!

      Thanks. Todd

      posted in Developers' Forum
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      todd burch
    • RE: I want text tool to show attributes other than area etc.

      Got one already:

      favicon

      (www.smustard.com)

      Todd

      posted in Developers' Forum
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      todd burch
    • RE: Posting SU pics

      Hi merc. You can also Export a 2D graphic from the File menu in SU.

      Todd

      posted in Woodworking
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      todd burch
    • RE: Prince IO Sketchup Game Demo

      This was working on a Mac back when Scott posted this thread. Did someone or SU break it since then?

      posted in Developers' Forum
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      todd burch
    • RE: Plot Plan Boundary Line Angle

      Thanks TIG and Dave!

      posted in SketchUp Discussions
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      todd burch
    • RE: Plot Plan Boundary Line Angle

      For I, I don't know. Here's the plot.


      plotplan.jpg

      posted in SketchUp Discussions
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      todd burch
    • RE: Plot Plan Boundary Line Angle

      Thanks TIG. I found a reference on the net:

      @unknownuser said:

      These numbers are surveyors notations that tell which way the lot line runs. In this case, it is read "North 40 degrees, 33 minutes, 57 seconds East." It means that starting at the southern corner of this lot, the southeast lot line runs in a direction 40 degrees, 33 minutes and 57 seconds east of a line drawn due north from the southern lot corner.

      Also, thanks for the link to the script.

      posted in SketchUp Discussions
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      todd burch
    • RE: Plot Plan Boundary Line Angle

      ok, I'm figuring this out. I think.

      On this line, the 79° 53' 23", I would convert the 53' and 23" to a fraction of a degree, via (53/60) + ((23/60)/60), or roughly .88971, so that's 79.88971°. And, it seems to be about right, that if this line were vertical, and I rotated clockwise 79°.88971 about the bottom point, it would appear to match my drawing.

      Still don't understand the S & W designations though. Or the I.

      posted in SketchUp Discussions
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      todd burch
    • Plot Plan Boundary Line Angle

      Hi All. I have a plot plan for my lot, and (being the lazy guy I am) I'm looking for an easy way to draw the plot.

      I have the dimensions of my lot. For instance, the southern most boundary line is 127.83' long. For the angle, it is marked S 79°53'23" W.

      How do I translate S 79°53'23" W into a rotation angle in SketchUp?

      Also, the top boundary "arc" is marked
      I=09°09'23"
      R=530.00'
      L=84.70'

      I get the R and L, but what would be the I?

      Thanks, Todd

      posted in SketchUp Discussions sketchup
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      todd burch
    • RE: Recently Designed Geico Commercials Using SketchUp

      Totally cool!! Thanks for posting Ken!

      It is so neat to see "common" (everybody has seen it) images like this which have a connection with SketchUp, but even more cool to have the human connection though a common interest.

      At last 3D Basecamp, (well, both 3D Basecamps), I met several people who had done things with SketchUp that I had no clue were being done with SketchUp. Everyday, mainstream images and graphics, on multiple media fronts, plus the "behind the scenes modeling" that was being done with SketchUp as well.

      Very cool! Were you able to participate in any of the production of the spots?

      Todd

      posted in SketchUp Discussions
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      todd burch
    • RE: Simple and Quick

      Very nice Dave. I think the workbench is my favorite!

      posted in Woodworking
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      todd burch
    • RE: Tool Cabinet in Progress

      Hi Dave. Do you mean stuff like nesting for CNCs, or just "80 square feet, so go buy 2.5 sheets" kind of optimization? (which might be spot on, or might really be 1/4 or 1/5 of what you actually need because each part takes up 51% of a sheet.)

      I do have plans for calculating board feet for lumber and square feet for sheet goods.

      But even then, it is involved, because, for instance, a total of 35 board feet of pine tells you nothing. So, it needs to be, again, for example, 20 linear feet of 8/4 x 6" wide pine. Thats what I'll be doing.

      So, yes, I'll be summing linear feet for lumber, grouped by thickness and widths.

      For sheet goods, it will be by thickness. It would be nice to calculate sheet good layout, but then a CNC kerf @ 1/2" versus a 1/8" tablesaw kerf needs to be taken into consideration. So, I'll be designing for that level of flexibility, and when that is all said and done, you'll have close to a nightmare of options for a user interface where everything is customizable. And confusing.

      Then there are things like Moulding - which is just a linear feet sum. And for hardware, who cares about width, length and thickness for hardware?

      So now there are all sorts of categories, and naming conventions, and profiles, and exceptions, and integration, and, and... what gets dimensions and counts? What just gets counts? What needs optimizations? Does the sheet good have a grain? Can it be flipped?

      The project can reaches a point of not worth doing (on spec, or for free) to reach that level of flexibility.

      What's a happy medium that would be both useful and flexible?

      I have thumbnails. I plan to do "click thumbnail for larger image".

      I'll most certainly have to add an option for reassigning (from my inferred choice) a length/width/thickness to every part since a lot of modelers don't take into consideration the axis of an object when drawing. I'll allow sorting of the tables (click a header column to sort). I could do a "click the part in the dialog to highlight it back in Sketchup" if that would be useful. Thumbnail size and large image sizes are both customizable.
      And, others I can't recall right now too.

      posted in Woodworking
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      todd burch
    • RE: SU Ruby + XML

      No, I'm working smart. With what I am doing with XML, I can allow user customization of the entire dialog for table layout, ordering, field values, content, etc., and never have to touch how my ruby script generates the data again.

      posted in Developers' Forum
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      todd burch
    • RE: Just finished

      Ah, my failing eyes took the screws to be dowels. Nice.

      posted in Woodworking
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      todd burch
    • RE: Just finished

      And, you get a parts breakdown of your project too! Extract into any folder, double-click the .html file, and show it off to your friends.

      Todd

      edit: BTW, it seems there are 22 biscuits, not 20! I would hate for you to have to run to the store a second time! har har 🤣

      edit #2: Ah, size #20 biscuits. Gotchya.


      parts breakdown

      posted in Woodworking
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      todd burch
    • RE: Just finished

      Nice details! Are you placing the biscuits, dowel pins and dowel holes manually?

      posted in Woodworking
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      todd burch
    • RE: Ruby Console.... what's up with all the <br/>s?

      I found it. It is indeed some Google provided SU Ruby code on my machine, and it is doing exactly what Jim coded. I do not know, however, if the code I have is generally available code, and, it certainly (IMHO) should not be interfering with the Ruby Console.

      So, SU Bug? Yes.

      Will it impact anyone else - I don't know yet. I'm asking Google.

      Thanks.

      (So, since it IS a SU Bug, do I have to eat my words "no way, no how - not this machine"???? 😳 )

      posted in Developers' Forum
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      todd burch
    • RE: Ruby Console.... what's up with all the <br/>s?

      Here's a console recreate:
      ` > abc = "Hi\nthere"
      Hi
      there

      puts abc
      Hi<br/>there
      nil`

      posted in Developers' Forum
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      todd burch
    • RE: Ruby Console.... what's up with all the &lt;br/&gt;s?

      I am referring to the native Ruby console.

      posted in Developers' Forum
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      todd burch
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