What is the best (from a 3D Warehouse point of view) way to model relatively simple structures that consist of metal beams and tight (i.e. essentially straight) wires?
I can think of three ways: model each beam and wire as a couple of really narrow faces (suitably textured), or extrude a small rectangle along them (very small one for the wires), or (mostly empty) alpha textures for each plane that contains wires, and for the faces that the beams form.
I would tend to think the first alternative is the best? The second one sounds it could be expensive, and in the last one the wires then disappear if you look at them edge-on.