trial has 60min play time. looks like SU, so why someone would pay for it (beside if you want to look in anaglyph mode) ?
and btw, it is a standalone application, not a plugin (it loads .skp file via SketchUpReader.dll )
Posts
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RE: WalkAbout3d - plugin for SU
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RE: Least used function of SU
@unknownuser said:
kwistenbiebel: to change to metric for each new model as inches is set by default
you know that you can save the template in metric and you can have a menu item with this line for those "pesky" models
Sketchup.active_model.options["UnitsOptions"]["LengthUnit"]=4
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RE: Silvershadows eye candy 2 : BLACK HAWK
excellent. thanks for putting the work in progress images as well.
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RE: A request to TBD and/or Didier Bur
a modification of Randor can be made so that the size variables can be changed by the user. if you can't wait change in the line the 8 and 7 to bigger values
size = (8+rand(7)).to_f/10
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RE: Drawingelement.material and face.back_material? [SOLVED]
Sketchup.active_model.selection.each do |ent| ent.material = "Material1" if ent.respond_to? ;material end
- always verify if the receiver supports that (respond_to? :symbol)
- dont use [0], [1], ... on a selection - sometime you receive a face, sometime an edge, sometime nil
- you can do the same for back_material
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RE: Pushpull on Steroids
Coen: it is the correct link. a video should start on the right.
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RE: [Request] SketchUp to .mi exporter
only after Podium 2 release. maybe till then Holomatix will work on my system as well to see something out of those .mi files
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RE: [Request] SketchUp to .mi exporter
Pixero: tried Holomatix Renditioner but it doesn't like my computer and freezes
... so priority dropped like a rock on thistook a quick look on the .mi format - it is not hard to make an exporter, you just need to have time for testing.
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RE: [Request] SketchUp to .mi exporter
- depends on the format
- not me
- you cannot make an estimate if you don't know the format
can I take a peek on the .mi format ?
(LE: it is this description ?) -
RE: How to subclass things?
you cannot subclass a SU object, you can just create another group and add entities to it.
what do you want exactly to do ? maybe there is another solution to your problem
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RE: How to pause a ruby script for 1 second
btw, did you increased time_limit from AlexMozg example first ? to like 5 ?
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RE: How to pause a ruby script for 1 second
welcome to thread synchronization fun - as you can see Morisdov.transf_get uses start_timer
so you need to sync with that (e.g. add global variable in transf_get end for example) -
RE: How to pause a ruby script for 1 second
yup. my bad. I checked only visual and didnt do any time checks.
seems that it ignores decimals (0.1...0.9 = 0, 1.1 ... 1.9 = 1) - so we need to use that. for interface like clear selection doesnt matter that much anyway
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RE: How to pause a ruby script for 1 second
of course, ==> means what it should return and you must not type that
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RE: How to pause a ruby script for 1 second
Mac issue ? on PC works even with 0.1
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RE: How to pause a ruby script for 1 second
UI.start_timer(1, false) { Sketchup.active_model.selection.clear}
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RE: CityScape - realtime rendering of city (all included)
hate hip buzzwords : cloud = servers that do the work.
more about the technology:
[flash=425,344:s9j5oean]http://www.youtube.com/v/ALD4NRR_DwY&hl=en&fs=1&rel=0[/flash:s9j5oean] -
RE: Component Thumbnails
@dave r said:
I wonder if a Ruby could be written to add an Update Thumbnail entry to the flyout menu in the components browser
not possible
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RE: Component Thumbnails
also check Window | Model Info | File | Redefine thumbnail on save
(if checked the thumbnail is updated on save based on current view)