Hi! This is my first forum post ever, so I apologize if I do something wrong or the formatting looks odd. I just have a question about interior lighting for V-Ray.
I've been using this software for a while now, and I feel like I have a pretty good understanding of how to use it, however, there's just one thing I can't seem to get a grasp on and I'm hoping someone is able to help me.
How do you achieve a day time render without the sunlight being so harsh with noticeable lines? I feel like I've played around with the sunlight settings for ages, as well as even rectangle lights but I can never achieve what I have in mind.
If I'm not making sense, here are a couple of pictures of what I'm talking about:
https://www.behance.net/gallery/29861703/Polyviz-Br-bedroom
https://www.instagram.com/p/Brh5JMGlXTB/?utm_source=ig_share_sheet&igshid=7qm6er95abik
(I think they might both be a different rendering software, but I still think you would be able to achieve the same daytime lighting look in V-Ray, but I could be wrong?)
You can clearly see the sunlight hitting the floor, but it's very soft, and again, no harsh lines from the window frame.
Like I've said, I've played around in the sunlight settings, I've tried rectangle lights but I always end up with the harsh lines. I've never tried a dome light, so maybe this could be it?
Any advice would be really appreciated! If you need more info or clarity, please let me know! Thank you so much if you're able to offer any help!
For reference, I've been using V-Ray 3.6 with SketchUp 2017.