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Posts made by stefanq
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RE: Nomeradona's Interior (update Mar'12)
well done Nomer! The carpet displacement it's sooo.....puffy! I like it!
Congrats! -
RE: Car renders,WIPs&videos
Very nice Elisei! Especially the radial blur and the smoke! Congrats!
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Another simple kitchen
Hi again! This it's my work for today...and obviously, I didn't have the time for tweaking. Just the basic shape of the furniture, and some materials. I used vray for rendering, with the rendering time @ 30 minutes per image.
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RE: Randomness
Outstanding result, Radu!
Sincer vorbind, ma furnica pe spinare, dat fiind faptul ca am facut liceul la cfr, si in perioada de practica, mi-am petrecut timpul stergand motorina prin panaramele astea de LDE-uri. Esti meserias...bravos! -
RE: ThE liViNg RoOm
Congratulations Teo! Now you should go and see the old posts from asgvis..
The newbie became the master...congrats once again!
EDIT:Teo, what version of vray are you using, and how was the rendering time?
Could you please, show us the raw output as well? -
RE: Vray reflection mapping
OK, I did another test...just to be sure it's still working
I have a diffuse layer with the color, and another one ( ghost layer) witch it's transparent, for helping vray to set the correct UV for the specular map.
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RE: Vray reflection mapping
Thanks for the link Thomas, here the link for my post....sorry for schrolling...it's on page 2..
http://asgvis.com/smf/index.php?topic=4089.15
Stinkie, yes, it's odd, but it's working.Check the link above.EDIT: the post it's about HDRI, but on page 2, almost at the bottom, I have some images about specular maps.
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RE: Vray reflection mapping
Ibon, I have an old post on asgvis, about specular maps, but for some reason, I can't access the site. But,I can tell you where I put specular maps, and it's fine. First , make a reflection layer for your material, then, go to reflection/M/(here you have fresnel)/put your map in the "fresnel color"
I recommend you to use just reflections and specular without bump, to see if it's working. If it's OK, then you can use bump too!
Good Luck! -
RE: Displacement issue in V-ray
Well done Pete! I call that "biebel's technique". I mean, cleaning the bump map, with clear separations between white and black.
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RE: UPDATED with Podium render "The Altar"
Ouch! Translucent materials....how long was the rendering time Nomer?
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RE: Kitchen- v-ray rendering
Thanks for comment guys! I'll try to put more detail next time.
Adam,the chairs and the table are 3ds models, from here : http://www.archibase.net/
You have to register, and then you can browse for free models. As you can see, I have some missing geometry over the corners of the chairs. I shared the stove as well here:
http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=15048&st=0&sk=t&sd=a
Ely, thanks for comment, your last cars are amazing, and I enjoyed the tutorial as well!
Teo, thanks, always nice to see you around! -
Kitchen- v-ray rendering
This it's my last project, v-ray rendering. I used HDRI for background and GI(Skylight).
I'm happy with the result, of course it's not perfect.
Regards,
Stefan