I'm having trouble getting the servo joint on the inside to work...most likely just a beginners error. Can you please give me some help?
-SpaceCow
I'm having trouble getting the servo joint on the inside to work...most likely just a beginners error. Can you please give me some help?
-SpaceCow
Solidworks is the industry standard. Fairly easy to learn too. It does cost money though. If someone could help on the cost of SW that would be good. I've been living off of trial versions from a machinist friend.
Wow! Thanks for the tutorial on how to make them. The concept is very simple. I probably didn't know about this because I don't have power tools, haha
The color of the wood looks real good against the area you're putting it in. Good luck with making the 8 identical curved pieces. I'm a teenage "draftsman in training" so I have no idea what equipment you'd use to make all 8 pieces the same. It looks a bit tough to eye ball a piece like that for each one.
Sure, I'll do it when I get home today. I exported the image's res too high.
I made this model a long time ago with no fillets at all (this was when I was a beginner). However, I decided to add fillets even to the curves. The extraneous lines on here that you see will either be deleted or softened, but while I work on a project, I prefer to see them. The gun itself looks odd, but I modeled this a while back . I will post again when everything is added in.
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunBetter.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunBetter2.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunBetter3.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunBetter4.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunBetter5.jpg
This is the photo I modeled from:
http://i183.photobucket.com/albums/x175/SpaceCow1/CAD/gunPic.jpg
THUMBNAILS AS REQUESTED:
This argument ends here.
Dzinetech and the KT people, you aren't getting anywhere. Apologies have been made (hopefully). So just leave it at this and let the thread here get back to its purpose.
Frankly, I haven't used any rendering software other than Blender's built-in since I'm 15 years old. I've learned 5 programs in the past year and a half and now I'm gonna give rendering a try (Solidworks, SketchUp, CADKEY etc.)
I'm going to give KT a shot. Can anyone make recommendations or help me out with learning it?
Good detail on that model. Detail is much better than the rushed models I see on here often. Tis fantastic
-SpaceCow
Excellent work! It looks like I could sit on it and spin around right now.
-The Cow from space
Ohhhhhh.... I'm really sorry Durant, sometimes I take things a bit too literally? haha.
Thanks for the clarification, I'll edit this post and upload more pics in a few minutes.
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wing5.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wing4.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wing3.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wing2.jpg
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wing1.jpg
There you go folks.
I might render it. I've already exported it into Blender, I just don't know how to export renders and work the stuff. I'm relatively new to blender.
Durant,
I don't really care that you're attacking George Lucas, since it doesn't affect me. I was simply posting an x-wing model that I took the time to make because I play a Star Wars game. There is no reason for you to post anything else here that will put-down my work or offend me.
All I want here is criticisms on the MODEL. If you don't like it then give me something constructive.
Hey, was wondering if this was a legitimate bridge. There are hinge joints inside the triangular prism blocks... They are attached to a couple of things to simulate being attached to another piece(s). I could make the whole bottom a box, but that's not accurate.
Ahhh, okay, thanks. I was just messing around with sketchy physics when i made this model and wasn't really paying attention to dimensions, thanks!
I restarted my computer and the file wouldn't work again (the ruby console showed nothing either). So I copy and pasted the track into Untitled.skp and it works fine. Except the ball floated off the track, haha.
Hey guys, I'm making a marbles track and can't figure out why SP doesn't do anything when I click "Play." Even if you try to drag something, it won't do so. I checked the in-program settings and gravity is fine, though I set it to 8 afterwards in hopes that it would work
Can someone help me? File attached.
An x-wing I made. .jpg exported from Sketchup with shadows on.
http://i183.photobucket.com/albums/x175/SpaceCow1/x-wingDesk.jpg
Sorry I only have one picture up, I'll upload some more.
Hey guys,
I'm new to the SketchUp forum and wanted to export a sketchup file to blender because I love to use blender as well. I downloaded the .lwo exporter and blender won't open it. Is it supposed to? I thought blender was only supposed to open .blend files and such.
if there is an exporter from sketchup to blender and someone could help me it would be much appreciated.