and as long as you don't want shadows.
Scott
http://marlinstudios.com/products/treefarm/treefarm.html
http://www.xfrog.com/products/productStart.htm
Depending on the job I could use either of the above. It takes time to collect tools like this but if I had to pick one I would go with the Onyx tree bundle.
I would look at Luxology Modo if I were you. It is just as powerful as MAX but far cheaper. It does UV mapping extremely well.
Scott
You might get more comments if you give some more info:
What renderer was used
Did you model all of it
Is it a real project
Is there something specific you want comments on
Scott
I like the last shot the best. The plants do need some work as theyt do not blend all that well. The other shots show to many texturing issues (i.e. the grass is tiling). Not to mention the site is too flat.
Scott
I use one and there are a couple things to know:
You will WANT to put in on your lap and draw like a pad of paper....This will not happen due to weight and cord configuration.
On the stand it does not get low enough to the desk to get comfortable for long peroids of sketching. Fixed this by lowering the segment of my worksurface this is mounted on.
Get the Graffiti/Art pen (WELL worth it)
http://www.wacom.com/art_pen/index.cfm
It will take some getting used to...but over time you will find it is the best tool for doing PS work..bar none.
Sketchup work on it....not so much.
Scott
Looks great so far. One thing that might help to add some life is to not make the chairs so uniform and rotate them even slightly. With the chair backs all being perfectly straight and the bases all facing the same way if give an artifical look.
Scott
That does not look like 15 feet from the street.
That aside, the textures need some work.
There is a good deal of repeating on the stone.
There should be some displacement on the stone to give it more depth.
Personal preference, but the woman takes away from the image. Sorry but some short skirt getting into an austin martin says something other than "welcome home".
I agree the image is cropped far too close. It would be better to see more of how the structure impacts the surroundings.
Scott
I left my comment. More Autodesk crap. Concept modeling is Sketchup's strong point and anyone who wants quick concept work knows this. Autodesk is trying to take a bit of Sketchup's user base with another product that will never hold up to the ease of use of Sketchup.
Scott
Fantastic image. Tones are great and the foreground tree does not have the typical flat planes of leaves. I would love to see a render that shows more of the building and how it impacts the surrounding environment.
Scott
Actually....I work for Chrysler/Dodge and regularly see the Tomahawk. It CAN turn and rides quite well from what we hear. There are more than enough videos showing it during rides.
Scott
I would think you need to ADD a seconds hand.
The floor in your render is far to wavy. I would lessen that drastically.
You have some AA issues but all in all I would say you are close.
I agree on using IES lights for a more natural look.
Scott
The room seems cold and without life. Some things to work on:
The chairs are far too low poly
The overhead projector lacks detail
The table top material is out of scale (too big) and looks odd
The whole room has a orange cast to it.
Add a lightswitch by the door, plugs on the walls, etc. It is all about details.
Scott
JUst some things I had to put together recently and figured I would share.
Pete,
Have you seen Arroways new vaneers? I bought both and they are fantstic
http://www.arroway-textures.com/en/products/wood-1
http://www.arroway-textures.com/en/products/wood-2
Scott