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    Recent Best Controversial
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      1.1.7 version allows you to import in SketchUp models exported from Blender 2.80 or newer at .blend format.
      Expect better compatibility for many formats. Thanks again to Assimp's contributors who made this happen!

      Download latest Universal Importer plugin from SketchUcation PluginStore.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      I locked target height to an Integer. Since scaling is hacky in this plugin, I must test Float carefully ๐Ÿ˜›

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @Moltres Rider

      Obviously, you have NO LUCK ๐Ÿ˜ฎ Universal Importer plugin works in most cases with recent versions of FBX format. Try to upgrade model with Autodesk FBX Converter then try again to import model...

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @Paul To import this ".OBJ" file with its textures, extract also "12044_w_Rae_30k.mtl" file and "tex" subfolder. Keep folder hierarchy.

      @Mike Hello ๐Ÿ˜„ I suppose groups don't matter. I don't know if there's an optimal percent... Poly reduction algorithm is in MeshLab hands.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @p11205 said:

      Hi Samuel,
      Thanks for making this plug in available.

      Hi Paul ๐Ÿ˜„

      @p11205 said:

      I am having the same issue as others when importing a model. The model itself imports fine but without textures. I have read your response to others about the absolute path but am not sure what to do. I have attached the model file below if you have a chance to take a look and advise. thanks

      the file is here:
      https://www.dropbox.com/t/cwZOdCb32a1BrBoZ

      I successfully imported model as is on SketchUp 2017. See screenshot below. I followed these steps:

      1. Extract whole archive.
      2. Import "12044_w_Rae_30k.OBJ" file.
      3. Cancel when plugin asks about "DefaultMaterial".

      12044_w_Rae_30k.png

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @traupmann said:

      [...] by Sketchup Console do you mean Ruby Console?
      if so, an error report is in the text file below.

      Yes, I meant the Ruby Console ๐Ÿ˜‰ Thanks for the error log. I suspect a conflict between Layers Organizer and Parametric Modeling plugins. Can you try to:

      1. Disable temporarily Layers Organizer plugin.
      2. Restart SketchUp.
      3. Import again a schema in the Nodes Editor?
      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @traupmann said:

      I started with a blank (new) Sketchup model, then use Parametric Modeling to Import a Schema. I get the Schema, but not any structures of any sort in the model space.

      Maybe an error is occurring in background. Can you try to:

      1. Open the Nodes Editor.
      2. Open the SketchUp console.
      3. Import a .schema file in the Nodes Editor.
      4. Execute this code in the SketchUp console:
      ParametricModeling;;ParametricEntities.redraw
      
      1. Report the error here?
      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @traupmann said:

      Here are screenshots of the Decking On Pedestals.schema.

      I don't see your screenshots. Did you forget to attach them?

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @traupmann said:

      Some of the supplied schemas require particular models for them to be expanded correctly. Can you please provide those models?

      When you export a parametric schema, everything visible in the Nodes Editor is stored in the .schema file, even custom shapes (extracted from SketchUp viewport).

      A parametric schema can be exported from a model then imported in another model, without geometry loss. The only things not embedded in .schema files are materials textures.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @mariotalluto said:

      Absolutely amazing plugin ! Thanks for make it free

      Thanks for your feedback!

      @mariotalluto said:

      Looking for some example/tutorial cause i am completly lost. I want to create basic paramtric building (volume + balcony),but can't find the way to do it

      There are videos available on YouTube but it's more a plugin overview... I recommend you to import examples: Open the Nodes Editor. Right click in void to display context menuโ€ฆ Click on "Import schema from a file". Select a ".schema" file. Study how nodes are filled and connected. There is also a Wiki.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @whiteshadow said:

      Link Preview Image
      Need help here, how to do it in SketchUp?

      Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like electroscientistX.

      favicon

      Imgur (imgur.com)

      I have to make those snake skin like things, any idea how to do it?

      Sorry for the late reply. It's maybe possible to model this "Snake Skin". Here's an hypothetical plan:

      1. Download Tiling.schema. Make sure downloaded file ends with ".schema", not ".txt".
      2. Open Nodes Editor.
      3. Right click in void to display context menuโ€ฆ Click on "Import schema from a file". Select "Tiling.schema".
      4. Design elementary shape with SketchUp native tools or other plugins. Let's call this shape a "Tile".
      5. Make a "Tile" component. Right click on this component in main SketchUp window. Select "Parametric Modeling > Extract Shape From Group Or Component". "Tile" appears as "Draw shape" in Nodes Editor.
      6. Replace "Draw box" node with "Draw shape" node. Connect "Draw shape" with other nodes.
      7. Use "Copy" node(s) with "X/Y/Z Position" formula(s) to spread "Tile/Draw shape" in 3D space.
      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @ekon said:

      Hello Samuel, first off, thank you so much for this superb tool!!

      Hello Ekon! With pleasure ๐Ÿ˜‰

      @samuel_t said:

      [...] Your model had absolute paths to textures. That's not supported by plugin.
      I converted absolute paths to relative paths with a text editor. It's OK now [...]

      @ekon said:

      I have the same issue about textures. I just installed the plugin and imported and FBX file but it comes in without textures. My base model comes from Revit. How can I re-path the textures so that the plugin can read / load them into Sketchup? (Text editor, ok, but how?)

      First, if you can, upgrade Revit to latest version to increase chances to have more export options.
      Then, tell me what export options Revit offers to you. Some .x (DirectX) and .fbx files are text-encoded. All .mtl files are plain text. Open exported file with a text editor to see if textures paths are editable.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @chalupsky said:

      So grateful to find this!!

      ๐Ÿ˜‰

      @chalupsky said:

      The model materials do not map to the model [...]

      You don't select materials? Can you elaborate on this?

      @chalupsky said:

      I'm asked the maximum height, (1800mm), I cancel, and the model comes in at about 1/18 the size.

      It's a known issue: sizing doesn't work for all models ๐Ÿ˜•

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @coro28 said:

      How do I install your Universal Importer plugin in Sketchup 2021 Pro?

      Follow instructions given in Universal Importer plugin documentation.

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @rv1974 said:

      Samuel, thanks for creating and sharing this plugin.
      Question: is it possible to to implement the original scale, units and origin respect (in fbx at least)?

      I don't think so... ๐Ÿ˜• The scale is lost during model conversion. I'd study the question if I find the time ๐Ÿ˜‰

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @autumnwind said:

      Hello Samuel,

      First, thanks for the plugin, the idea is very cool.

      The only problem I encountered is that when I try to reduce the polygon count, instead they will increase (together with the size of the 3D model) and it's the opposite result of what I'm trying to achieve. What do you suggest?

      Face count before reduction: 261609
      Face count after reduction: 4544015

      My target was 80000

      Hello Autumn Wind,

      Try to start with a greater target (eg. 200000) then decrease...

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Material Browser - v1.1.1 - 15 Nov 2025

      @unknownuser said:

      My bad. Old versions of material_browser.rbz file include Rubyzip library at rootโ€ฆ Thatโ€™s why thereโ€™s a zip.rb file and a zip folder at root of Plugins folder. You can safely uninstall the โ€œzipโ€ library with native Extension Manager. Then, if you want to continue to use Material Browser plugin: upgrade it. New versions of Material Browser plugin include Rubyzip library in a proper way.

      Source: https://forums.sketchup.com/t/what-is-zip-in-extension-manager-can-i-uninstall-it/172133/29

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      Hello Mike, Could you please send me a (temp) link to these OBJ and MTL files in a private message?

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Parametric Modeling - v0.0.7 - 03 June 2021

      @patriarch said:

      Nice useful plugin.

      I'm glad to hear that ๐Ÿ˜„

      @patriarch said:

      Can I create components instead of groups? Is it possible to add components that exist in the model to an assembly?

      You can only do parametric operations on a parametric group but you can copy a regular component that exists in model and paste it as a parametric group. To do so: right click on a component in main SketchUp window and select "Parametric Modeling > Extract Shape From Group Or Component".

      You can also convert a parametric group to a regular group. To do so: right click in void inside Nodes Editor and select "Freeze parametric entities". Then, convert it to a regular component in main SketchUp window.

      @patriarch said:

      And is it possible to insert lines and planes, profiles?

      Yes. Right click on lines in main SketchUp window and select "Parametric Modeling > Extract Shape From Curve Or Edges".

      @patriarch said:

      And it would also be nice to have the function of renaming existing groups.

      You can rename parametric groups inside Nodes Editor. For regular groups, you can use "Outliner".

      posted in Plugins
      samuel_tS
      samuel_t
    • RE: [Plugin] Material Browser - v1.1.1 - 15 Nov 2025

      1.0.9 version improves user experience. You don't need anymore to reopen Material Browser UI after you've checked "Display only model materials", etc.

      posted in Plugins
      samuel_tS
      samuel_t
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