Hi all,
I've run into a problem when trying to export a model from SU that has a Photomatch projection on it. On import into Maya, only a single poly surface has any usable UV information, the rest of the model's UVs are garbage. Has anyone else run into this problem? Are there any work-arounds? An alternate solution, and probably a better one, would be to be able to export the camera information used to make the projection, so that it can be re-projected within Maya. Has anyone been able to do that?
Thanks in advance for any help!
Rich Smith
R
Latest posts made by rsmith3d
-
Photomatch model export