i knew this was too good to be true (Free)
Posts made by RayOchoa
-
RE: In Development: Subdivide and Smooth
-
RE: In Development: Subdivide and Smooth
Hey i was wondering.... How do you make a plug in? If Whaat can make something like this i would like to give it a try.
-
RE: In Development: Subdivide and Smooth
aw man!!! Im only a kid and have no job!!!! this sux!!
-
RE: In Development: Subdivide and Smooth
@fletch said:
take your time, Whaat, get it right...
... have patience people! it's a virtue, and is usually greatly rewarded!True that!
Still i can't wait. Its going to be awsome -
RE: In Development: Subdivide and Smooth
@justry said:
@whaat said:
@RayOchoa: Yeah I have the weld plugin, but it doesn't always work everytime. Besides, that way you'll have no control over the vertices. But fortunately whaat already has it covered!
Oh okay thats cool. Man, i just hope this plugin comes in soon.
@Whaat! How bout lettin us give it a little test run? Can you post an attatchment for a few days? -
RE: In Development: Subdivide and Smooth
Hey Whaat! When do you think this awsome Plug-in will be uploaded? I cant wait. Im so surprised at what it can do
-
RE: In Development: Subdivide and Smooth
@justry said:
Hey whaat, I have a suggestion which I think might be useful. Instead of having to click each of the edges or vertices to be creased, why don't you let the user select all the edges he wants, then click a button (crease), and a dialog pops up, asking the user whether he wants to crease edges, vertices (those at the intersection of selected edges), or both.
That should make it a lot easier, especially in the case of curved edges that become broken up so you'd have to click each little line.
It's just a suggestion though, the plugin's still great as it is.
Edit: And maybe the same thing to de-crease ( ) the edges. Select them, press a de-crease button, etc.
You know there is a plug-in called weld that you could use to unite the broken lines of a curve. Here's the link http://www.smustard.com/script/Weld
-
RE: Green Toaster's Car Sketches
Check out the car i had been working on. I rendered it with Kerkythea(Couldn't delete it I had to finish it.
http://i100.photobucket.com/albums/m20/ray-ochoa/R-12.jpg -
RE: How do you make lights in kerkythea?
Thanks i tried it and it all worked
-
RE: [Tutorial > Modeling] Attention all car modelers!
oh well i dont expect any more ppl.
-
RE: Green Toaster's Car Sketches
Wow nice new car. The volvo you were talkin bout is awsome.
-
RE: In Development: Subdivide and Smooth
It would be great if you could do a script that could make high poly models low poly. It would be awsome.
-
RE: Green Toaster's Car Sketches
Thanks for telling me that Marian. Hey Green toaster.. Great finish.. Try putting an interior and making headlights and rear lights. You could do an exhaust at the back or the side. Thats what i think could look cool on it.
-
RE: Green Toaster's Car Sketches
Hey marian what do you think i should do to make my cars diffrent? any tips?
-
RE: Green Toaster's Car Sketches
I will work on it. This is the car im currently on right now.... Just remember that im only 14 and need more experience. What do you think?
-
RE: Green Toaster's Car Sketches
Why dont you make the bumpers lower or bigger and make the roof a teeny bit smaller?