Hi everyone,
Thought I'd try modeling a car. I always felt they were the hardest to do; they're not pure geometrical shapes as in architechture and at the same time not freeform organic shapes: they just lie in between, so you can't use the same techniques with them.
Anyway here's what came up with. It's modeled in sketchup and rendered in kerkythea. The background scene is from the warehouse, I didn't really have time to model a more realistic scene:
Another view with a different angle and without DOF:
It's supposed to be a Ferrari F430 spider, but I'm afraid I haven't done a great job as far as that goes .
There was a lot more detail which I wanted to add, such as the interior (which is currently only the seats and a steering wheel suspended in the air ) among other stuff, but I'm afraid I'm running low on free time these days .
Hope you like it!!