Thanks to all. problem solved
@Jim:
That plugin worked like a charm. I have all textures imported now. Saved me hours of tedium.
Thanks to all. problem solved
@Jim:
That plugin worked like a charm. I have all textures imported now. Saved me hours of tedium.
OK so I have these 2705 bmp textures I want to have as sketchup materials in a custom collection.
The idea of manually adding them one by one doesn't seduce me, as you may guess.
Anyone know how to solve this? some tool out there? anything?
Thanks for the heads up on that DE tool DacaD. I'll be sure to check on it.
Anssi. As far as I can tell Blender only imports VRML v1, not v2 (or vrml97, if you prefer), and no, I haven't got the grip of the interface, which seems really confusing and unix-like (similar to what emacs and others do to text editors). Someday I may have to sit down calmly and learn it, but I'm not sure if it will offer much to me.
Thanks to all so far
Thanks, that's a start.
Anyway, I should add that I don't mind using convoluted procedures involving several steps and external tools. I mean, don't restrict possible solutions to avoid involving other softwares and/or transition formats.
I don't have a problem with solutions that involve "import your model into X, export to Y and import to Z then export to W and import that into sketchup".
This would even include any hypotetic case where you would first convert VRML2 into OBJ (or viceversa) and then continue with the method for OBJ.
No matter how complicated it is. As long as it allows me to get these models into Sketchup, it's all good.
Keep them coming!
Hi, this is my first post.
I want to get some VRML 2.0 and OBJ models into Sketchup.
Ability to import textures is important but not a strict requirement. The most important part is geometry. Textures can be added afterwards since what I plan to import are low poly models.
Any help is appreciated.