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      How to draw rectangles on a cylinder

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      @thomthom said: Tools on Surface: http://forums.sketchucation.com/viewtopic.php?f=323&t=11212 Thanks a lot. I don't understand why, but I lost it. Hans
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      Thanks Solo

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      FrederikF
      They're definitely nice..!! Thanks for sharing... [image: evxl_birds-KT.jpg]
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      How to do it only with the Follow me tool ?

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      @wo3dan said: Hans, Remus, @remus said: ....As for a solution, im not really sure. Ive never notice this problem before. Perhaps a bug report is in order. It's not a bug and the result is completely predictable. The 'Follow Me' tool PROJECTS the face to be used on a plane perpendicular to the beginning of the path. From there on it starts using the projected face which isn't even half a circle anymore!!! %(#FF0000)[To avoid (if you need 1/4 of the sphere) you either create the sphere first and then delete 3/4 OR as a path you use [1/4 of a circle +1segment] in a way that first segment and end segment start perpendicular to resp. run parallel to the face to be used.] (of course for this you need to start with a 'path'-circle that has 4n segments i.e. 4, 8, 12, 16 segmemts etc. using 2,3,4,5 segments as the actual path). I noticed another little bug just now that I think wasn't there in SU6 but that has nothing to do with getting a correct 1/4 sphere. I hope I can pinpoint it to report. Hans, look at your result(s) in plan view (Top+Parallel) to better understand what SU does. And check the radius which is not constant anymore for different endpoints, top to bottom. Wo3Dan Thanks Wo3Dan, If I start and end the path at a midpoint of a segment it works "comme il faut" Of course the face had to be perpendicular. Thanks for the class. Hans
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      Textures on a bending pipe, how to do ??

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      I tried starting with a cylinder, texturing it and converting it to the shape you need via FFD, but the textures went crazy...
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      How to draw curved faces in the X , Y , Z AXES

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      @gaieus said: Hi Hans, Without using plugins, the intzersection method is the only efficient way to make a shape like that. You seem to use it efficiently and with a little routine, it shouldn't be too cumbersome to do it. However there are two cool plugin; ToolsOnSurface and JointPushPull, that would make such modeling faster and easier once you get a hang of them. With Tools On Surface, you can draw shapes (circles, polygons, lines) as well as use tools like offset and such on curved surfaces as well as "normally" only on single faces. With Joint PushPull, you can do what it says; PushPull these curved surfaces into 3D thus giving them thickness. Nice chair BTW Hi Gaieus, Thanks for your helpfull info The jointpushpull plugin was already in my plugin folder Tools on surface seems me excellent. Is downloaded and it works. Thanks Hans
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      Cutting_windows.rb

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      jujuJ
      Aah, thx for that, got the DL. Previously I went to your home page, selected "Newest Plugins" and selected the "Cutting Windows" (which still gives me that error referred to above).
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