Itβs a vaulted ceiling church renovated into a shop.
I think the clothing and small details I added to the shop mainly from Google warehouse have upped the component amount.
Also I created all the different areas in small pieces, made each bit as an individual component then joined the pieces to make more components. Bit component happy lol I never knew I would later have to delete them. Is this what you mean by βnestingβ?
Thatβs a really good idea to delete the stuff on the side that Zorro will be cutting, as the shop is symmetrical so that should half the amount of components