Thanks for your intrest Rodger. It is a very tight mesh, and yes I have put through vray. I think it will do all I need it to do without all the polyons.

Thanks for your intrest Rodger. It is a very tight mesh, and yes I have put through vray. I think it will do all I need it to do without all the polyons.

Sorry guys, have it under control using invert in the difuse layer, transparency. Silly me.
Hello evey body. I am trying to make a wire mesh for an elfa basket. I would like to make the material white but at the moment I am only able to make a metalic like material.
What am I missing here have played with every setting I can think of? ( apart from, probarly the most obvious )
Thanks all


Hello there. Very new to the world of displcement mapping in vray with sketchup. I am trying to build an ocean scene that has a wave breaking, there are many curved surfaces as you can imagine, the problem I'm finding when doing test renders is that the image becomes very segmented.
Where am I going wrong here? Thank you
