Hello gents.
I had a look to your discussion 'cause I happen to have the same problem...
And I didn't find the answer to my problem nowhere... Neither in the manual, nor here (maybe I didn't look properly).
The problem stays even when exploding the groups. To be honest, I think this scaling/position problem appears with all the textures proposed by default with VRay (metal, wood, ...) All the linked images appear tiny, and their position is random. That's why they don't appear anymore if "tile is unchecked" (their position simply is far away out of the face I want to texturize). And I really don't know how to position/scale a texture if it's not a mapped one...
Hopefully, you found a solution to your problem, so... Any help ?
Many thanks in advance for whatever piece of advice you bring in.
Cheers.