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    Recent Best Controversial
    • RE: [Plugin] Solid Inspector

      Cookies!!! ☀

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Estimates (extended)

      Hum... I wonder, considering the folder they are in, will a re-install or update of SU replace those files with the standard non-customized ones ?

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Solid Inspector

      @unknownuser said:

      make the inspector work inside the active group/component instead of outside. That would improve usability.

      That would sure be a great improvement
      on an already so useful plugin! 👍 👍 (icon of your username)
      Now youv'e made me eager .

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] 2D Tools

      @tig said:

      [... so I can consider if v5.1 is needed [I assume the MAC problem is with some modifier keys?]

      Have you received his "tweaks" ?
      Is a new version needed ?

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      @unknownuser said:

      move the 'horns' ~1mm in front of the wall face line they won't cut and then they won't punch

      Ok, that should do just fine then. Thx.

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      Glad I donated. 👍
      But this new version makes things clearer to me.
      I'd say there are 2 purposes for this pluging;
      1-Punch holes in parts, like metal punching i.e. the case where compo shape = hole shape
      2-Punch holes in walls, like for window openings i.e. where in some cases, the compo shape does not = hole shape.
      Like in the case of a window in a wooden wall, the sill comes with the frame and should be included in the punch hole but in the case of a brick wall, the sill is part of the masonry and should not punch at all (but we need it to be part of the compo). An earlier version permitted that by not considering groups inside the compo for calculation.
      The following is not right.


      to sill or not.png

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      Nice !
      The edges of the cutting loop are still needed, right ?


      loop still.png

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      Wow ! I knew you could do it. !! 😄

      posted in Plugins
      mariochaM
      mariocha
    • Enfin fenĂȘtre perfore pleine Ă©paisseur

      Voyez ce fil dans le forum anglais.
      http://forums.sketchucation.com/viewtopic.php?f=323&t=30846&p=307218#p307218
      Un script de perforation auquel j'ai combinĂ© une mĂ©thode de modĂ©lisation des fenĂȘtres et ENFIN !! une façon simple de percer les murs et cloisons avec un composant dotĂ© de DĂ©couper une ouverture.
      Et menu en français aussi. 😄


      menu fr.png

      posted in Français
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      Hey thanks. I will try that.
      One precision though. I forgot to say that the reversed back and the stray lines appeared after asking to punch. Before that it was a brand new file with brand new wall and frame, no mess up. 😄
      edit;
      So the loop must be made out of uninterrupted segments. No other line can butt to any one segment.
      Offsetting the sill sides is not practical, kills the Punch time saving. So I made the sill a group and it works. Hiding the "seam" lines helps making the frame and sill look as a whole.
      Hoping the script can be further enhanced to manage colinear lines on the cutting loop.
      i]edit-bis[/i];sill grouped.png
      Worrying about inset windows, made me further investigate and find the easy way to do any frames. Make the whole frame a group (so it can have any shape, protrusions, insets) then make the loop at the wall face position, select everything an make component. Punches very well.


      inset group and loop.png


      any frame.png

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      @unknownuser said:

      ...place the component on a wall. Edit it, Select All, Intersect with Model...

      Done that. Got a little better but not quite it yet: some weird "parasites" after Punch.
      Model joined; Frame is simply made of a box, Offset on a face and PushPull to make opening.


      sill problm-2.png


      sill problm.skp

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] Hole Punching Tool

      @unknownuser said:

      Please try it and report back..

      Yep, Shape Bender now works just fine, and Fredo Scale bend also, btw.
      One other thing to report though:
      ( I have the same problem with one face cutting compos.) If a component has some geometry outward of the cutting plane, like a overhanging sill for instance, no cutting or punching anymore. I noticed that the reglue option stays available even after having selected it to apply.
      Strange thing is that if a flush installed component has a part pulled out, all already installed instances stay punched. Not the ones installed thereafter. ❓


      sill problm.png

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin]$ Keyframe Animation

      @regular polygon said:

      ... if you want to experiment with your own animations...

      I did, ... with my own model 😉
      http://vimeo.com/19417552

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin]$ Keyframe Animation

      Here is a new year wish.
      KFA makes the light source move; only 2 scenes.
      Rendered with LightUp, frame by frame of the tweens files.
      http://www.dailymotion.com/video/xgnt8j_bon-ann_creation

      posted in Plugins
      mariochaM
      mariocha
    • RE: Happy New Year

      Here is my new year wish.
      http://www.dailymotion.com/video/xgnt8j_bon-ann_creation

      posted in Corner Bar
      mariochaM
      mariocha
    • RE: [Plugin] 2D Tools

      Ah, ok. Great ! Thanks a many. 😄

      posted in Plugins
      mariochaM
      mariocha
    • RE: [Plugin] 2D Tools

      Hi Tig, If I'm not mistaking, the hatching in 2Dtools is not working as well as it was in V7, right ?
      Like now in V8 (Mac), it's only calling up the hatching choices the first time, and then not anymore. So one has to right-click in the Bucket panel to add a new hatch. Is this the way it meant to be ?

      posted in Plugins
      mariochaM
      mariocha
    • RE: Traduction mĂȘlĂ©e ?

      Eh ben !! Ce fut des plus rapides.
      Une nouvelle version vient de m'ĂȘtre proposĂ©e et OUI le bug est disparu !! 👍 👍
      merci Jean L.

      posted in Français
      mariochaM
      mariocha
    • Traduction mĂȘlĂ©e ?

      Bonjour Ă  tous !
      Je viens de dĂ©couvrir le groupe. Vieux motard que jamais. 😄

      Nous sommes quelques uns au Québec à voir un problÚme de traduction avec la V8 pro.
      4 Macs Ă  ce jour.
      Voyez. D'autres l'ont-ils aussi ?


      Trilingue !!


      ou bilingue ?

      posted in Français
      mariochaM
      mariocha
    • RE: [Plugin] fixSolid v1.7 - updated 20/10/2012

      Tried it. V1.5 works pretty well.
      This is indeed gone be very, very useful.
      Many thanks 😄

      posted in Plugins
      mariochaM
      mariocha
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