@frederik said:
@thomthom said:
Nice renders!
Which of the render engines did you feel fitted best for the job?
I was going to ask the exact same question...
First, thanks for those comments!.
The question you pose is a dificult one.
For exteriors I prefer the unbiased solutions (Maxwell and Fry), but they perform poorly for interiors when you consider the Render times (count in days for an indirect lit interior).
On the other hand, the so called 'biased' engines (Podium, Vray) perform better in terms of speed for interiors but (sometimes) need a bit more tweaking (photoshop) to obtain comparable realism.
So to me, there is no real winner here.
The magic solution to me would be to have a 'hybrid' render engine that calculates an unbiased solution ('brute force'methods like MLT and all sorts of pathtracing) with a little help of some 'biased' code to clean difficult indirect lit parts.
The only engine,capable of doing something hybrid like that for the moment, are certain engine presets in Vray , but it is more a biased solution (like Irrmap or light cache) with a little 'unbiased' added ( 'QMC', also called 'Brute force').
Let's see what the future brings.