@jonnys777 said:
Morning all,
I'm getting the follow error trying to thicken some terrain on the z-axis;
Date: 20-Jun-19 08:06:15
An error occurred in Vector Push Pull
Error in generation of the geometry
Could not compute valid matrix from points
body_lib6g6.rbe: 4568 -- position_material
body_lib6g6.rbe: 4568 -- reverse_face_with_uv
jointpushpullgeometry.rbe: 556 -- block in geometry_handle_finishing
jointpushpullgeometry.rbe: 556 -- each
jointpushpullgeometry.rbe: 556 -- geometry_handle_finishing
jointpushpullgeometry.rbe: 376 -- geometry_robot_handle_finishing
jointpushpullgeometry.rbe: 222 -- robot_call_action
jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
jointpushpullgeometry.rbe: 166 -- geometry_robot
jointpushpullgeometry.rbe: 81 -- block in geometry_execute
lib6operation.rbe: 370 -- call
lib6operation.rbe: 370 -- step_geometry
lib6operation.rbe: 305 -- block in yield?
SketchUp: 1 -- call
I'm not having much luck resolving this. I've tried scaling up and inspecting the surface to see if there's anything obviously wrong. It allows Normal Push Pull, but Vector, Joint etc. all fail.
Any ideas as to what might be wrong?
It's a fairly complex surface - a piece of terrain that is a hill with sections cut out of it (I draped a road onto the surface so that counts as a separate surface, for example). The surface I want to extrude is vegetation and I need it locked to the z-axis otherwise the software I intend to import it into won't work properly.
Many thanks