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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    jonnys777

    @jonnys777

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    Latest posts made by jonnys777

    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      @fredo6 said:

      @jonnys777 said:

      I'm not having much luck resolving this. I've tried scaling up and inspecting the surface to see if there's anything obviously wrong. It allows Normal Push Pull, but Vector, Joint etc. all fail. Any ideas as to what might be wrong?

      I included a fix in LibFredo6 9.0a

      Hi Fredo, I can confirm the updated version of LibFredo has solved my issues. Many thanks, and keep up the good work.

      posted in Plugins
      J
      jonnys777
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      @jonnys777 said:

      Morning all,

      I'm getting the follow error trying to thicken some terrain on the z-axis;

      Date: 20-Jun-19 08:06:15
      An error occurred in Vector Push Pull
      Error in generation of the geometry

      Could not compute valid matrix from points

      body_lib6g6.rbe: 4568 -- position_material
      body_lib6g6.rbe: 4568 -- reverse_face_with_uv
      jointpushpullgeometry.rbe: 556 -- block in geometry_handle_finishing
      jointpushpullgeometry.rbe: 556 -- each
      jointpushpullgeometry.rbe: 556 -- geometry_handle_finishing
      jointpushpullgeometry.rbe: 376 -- geometry_robot_handle_finishing
      jointpushpullgeometry.rbe: 222 -- robot_call_action
      jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
      jointpushpullgeometry.rbe: 166 -- geometry_robot
      jointpushpullgeometry.rbe: 81 -- block in geometry_execute
      lib6operation.rbe: 370 -- call
      lib6operation.rbe: 370 -- step_geometry
      lib6operation.rbe: 305 -- block in yield?
      SketchUp: 1 -- call

      I'm not having much luck resolving this. I've tried scaling up and inspecting the surface to see if there's anything obviously wrong. It allows Normal Push Pull, but Vector, Joint etc. all fail.

      Any ideas as to what might be wrong?

      It's a fairly complex surface - a piece of terrain that is a hill with sections cut out of it (I draped a road onto the surface so that counts as a separate surface, for example). The surface I want to extrude is vegetation and I need it locked to the z-axis otherwise the software I intend to import it into won't work properly.

      Many thanks

      posted in Plugins
      J
      jonnys777
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      Morning all,

      I'm getting the follow error trying to thicken some terrain on the z-axis;

      Date: 20-Jun-19 08:06:15
      An error occurred in Vector Push Pull
      Error in generation of the geometry

      Could not compute valid matrix from points

      body_lib6g6.rbe: 4568 -- position_material
      body_lib6g6.rbe: 4568 -- reverse_face_with_uv
      jointpushpullgeometry.rbe: 556 -- block in geometry_handle_finishing
      jointpushpullgeometry.rbe: 556 -- each
      jointpushpullgeometry.rbe: 556 -- geometry_handle_finishing
      jointpushpullgeometry.rbe: 376 -- geometry_robot_handle_finishing
      jointpushpullgeometry.rbe: 222 -- robot_call_action
      jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
      jointpushpullgeometry.rbe: 166 -- geometry_robot
      jointpushpullgeometry.rbe: 81 -- block in geometry_execute
      lib6operation.rbe: 370 -- call
      lib6operation.rbe: 370 -- step_geometry
      lib6operation.rbe: 305 -- block in yield?
      SketchUp: 1 -- call

      posted in Plugins
      J
      jonnys777