I like the arrangement of the walking people, looks very natural and of course the heli is nice!
Posts
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RE: .law enforcement building.
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RE: 3D Scanning on the cheap
I prepared a face- texture and applied it as a projection to the mesh.
I found some nice bodys at the warehouse and I took these things together


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RE: 3D Scanning on the cheap
so, time to render with twilightrender and have some fun...


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RE: 3D Scanning on the cheap
as I still have problems to import .obj- files to su I opended the file in meshlab and saved it in the 3ds- format.
Then it was easy to import to SU
There I smoothed it again


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RE: 3D Scanning on the cheap
here I have the possibility to smooth the surface and to reduce the mesh


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RE: 3D Scanning on the cheap
In the next step the different scans can be grouped and the build the new shape
after that I opened the file in sculptris


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RE: 3D Scanning on the cheap
First weekend of testing this funny tool.
My idea was to build a 3D model of my wife. As I'm not good enough to model the shape by hand, the scanner in a good idea to build the ground shape.
Let's start with the object and the first scans:


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RE: 3D Scanning on the cheap
I was sucessful by importing the obj to blender, so I exported it to 3ds and then I was able to import to SU

Here's the result:
Not bad for the very first scan....
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RE: 3D Scanning on the cheap
OK. First object scanned, not to bad for the beginning. I opened it on sculptris and reduced the mesh. (Thank you)
But I still have a problem of importing the .obj to SU. It still doesn't work

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RE: Downtown street scape improvements
very nice model. I would darken the sidewalks, they look to clean and to light
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RE: 3D Scanning on the cheap
Scanner arrived today! Can't wait to try it.

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RE: Epic Ship
interesting tutorial to show the workflow.
personally I would prefer to render the final object
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RE: Reducing a mesh?
Thank you. I will try that.
I like sculptries but I have a problem with the reimport to scetchup.
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Reducing a mesh?
If the mesh of a 3D sculpture is too detailed, how can I reduce the mesh? Is there any plugin to do that job?


