@tella said:
how does it performs with high poly count scenes.
Not very well. Although SU runs on 64bit systems, it can't run on more than a single core, so a 64bit quad-core system will perform no better than an XP 32bit Pentium 4 system for example. In fact, it may perform worse if the speed of one of your cores is less than that of a single core system. When I went from a 2.3GHz P4 system to a Centrino Duo 1.83GHz system SU slowed down by about 25%, while progs which support multicores sped up by about 75% which is what one would expect. Having said that, 4Gb Ram and a 640Mb carg will improve performance a bit, especially regarding texturing. A model with 20,000 faces runs ok, but sluggish on my machine (see spec below). I can only guess that 7m faces would be impossible for SU to handle on any machine- in fact a file with just 1% of those polys is probably a no-go. I may be wrong though- maybe Craig D or one of our landscape designers can chip in.

Many 3D download sites are moving towards drag and drop files into SU for crying out loud!

