@ Box
@ all: again a very THANK YOU !
i used on the end the solution of "BOX" and feel a bit silly. Sooo easy
this topic is solved .
@ Box
@ all: again a very THANK YOU !
i used on the end the solution of "BOX" and feel a bit silly. Sooo easy
this topic is solved .
Thank you all ! Im going to try-out all of your leads. "Box" : this is defnetly i want!
Seems soo eays
Dear Community,
I need your help!
the task i can not do:
Simplefided:
Draw a loooon recktangle box, lets say about 1 m long 30cm high.
Draw a second rectangle box inside the first one wit a spce of 4 cm on each side.
Draw now small lines from the corner of the outsidebox to the corner of the inside box (4x)
So far so easy.
but now the inside box should be with "push/pull" moved 5 cm out...... but the connected 4 surfaces
should morph too.
The result it should ve a four-sided Trapetz body.
May there is a free plug-in? additional restrictions i have is a old Laptop so only SU2016 runs here. ;o)
Thank you for all constructive support!
Hello ! by hardware restrictions i have i like to ask if this plug-in exist somewhere in a version for su2016 x86 ?
thank you
2023 zorro2 beta.
Hi to all. Today I tryed this extension. I must use with SU2016 pro.
I liked to cut a model ( 12m ISO Shipping Container)
The original seems made in Blender with the feature
To open the doors.
My target is to cut of only the doors with frame.
Well that was easy, but after I figure out the whole
Container is still there, just invisible.
( I reimported to SweetHome3D no changing s)
So, what's the catche? How to slice the box and get rid
With the unwished parts? This container is quite complex.
And why, after using the sliced bitit comes back
?
Thanks for all constructive answers.