my sincere apology Mac users;
I was testing this primarily on Windows and i believe the those working on windows do not have much problem.
Don't understand why it behave differently in SU Mac; however, i'm working on sorting out the difference soon, and looks like will have to produce a separate Mac version.
I'll keep everyone informed when the Mac version is ready.
Posts made by gohch
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
@unknownuser said:
Now I managed to install the latest version on SU7 mac, opened SU7 and entered my registration code.
Tried to creat a stair, window, and no luck.
The default values changed all to 0 after the first attempt, then just a big rectangle was created as a component.Exited SU7 and opened again, this time, the 1001bit pluggin wont open at all!
Any ideas?
hi, got this bug report on Mac, anyone experience similar issue?
Truly sorry, my knowledge on Mac environment is really limited; appreciate if someone can assist in this.
Also, i heard that the staircase tools are not working properly on Mac as well, i'm working on catching the Mac BUG.
Thanks -
RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
hi everyone,
I've updated the FAQs on setting up and also updated the 1001bit.zip files to version 1.1.1
The updates are really minor;- there was a bug in the activation -- fixed.
- added a few files -- 1001bit_path_win_su7.rb, 1001bit_path_mac_su7.rb
which contains the correct path for the 1001bit folder for Windows an Mac so that users could just copy it to the plugins folder instead of creating it.
yep, following some good advise here, placing the 1001bit folder in SU Plugins folder.
If you've already placed the folder in c:\1001bit, no need to change anything really it all works fine.
Thanks and regards
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
@markitekt said:
Thanks Bep van Malde!
That got it working properly, however I still am unable to activate the license.
It may be a Vista 64 user account issue or something.
I'm going to try to activate logged in as administrator.
Markhi Mark,
If you're still having problem with activation, feel free to drop me a mail,
i'll send the activation key to you directly.
Cheers -
RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
hi Mac users,
Tried out the following setup with Takesh and seems to be working for his Mac now, although seems to have problem with the staircase scripts. I'll continue to hunt the bug; meanwhile, setting up for Mac OSX please follow the steps below:Step 1
Place the folder in the following location:
/Macintosh HD/Library/Application Support/Google Sketchup 7/Sketchup/plugins/1001bitStep 2
Move the file 1001bit_tools.rbs from the 1001bit folder to the plugins folder
/Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp/plugins/1001bit_tools.rbsStep 3
Create a simple text file 1001bit_path.rb in the plugins folder
/Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp/plugins/1001bit_path.rbStep 4
paste the following text into the 1001bit_path.rb file
$GH1001bit_path="/Library/Application Support/Google Sketchup 6/SketchUp/plugins/1001bit"
or
$GH1001bit_path="/Library/Application Support/Google Sketchup 7/SketchUp/plugins/1001bit"Thanks Takesh-san
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
My apologies for the messy and probably not very clever setup and folder locations.
Guess i was lazy and thought that by fixing the folder on "c:\1001bit" folder, it would be simpler to manage.
Thanks for all the feedbacks. I agree, the idea of creating folders in c:\ is really quite "stone age"
and "Thousands apologies (anyone old enough to remember where this phrase comes from? )" for the Mac users, i really haven't tested this on Mac before.
Appreciate if anyone could offer some help on this.
Note: creating a text file 1001bit_path.rb with the following text
$GH1001bit_path="C:/Program Files/Google/Google SketchUp 7/Plugins/1001bit"
and place it in Sketchup's plugins folder should reassign the path of the scripts to whatever location.Again, my apologies, didn't really expect this to catch much attention this fast; I was taking my sweet time in my slow and easy phase testing and debugging and i believe there's much room to improve still. Really appreciate all the feedbacks and assistance.
Thanks -
RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
@haynesc said:
hi there i have downloaded the trial can you show me where all the files need to be located ...
as i have the 1001bit tools menu in plugins folder but none of the functions do anything
hi haynesc,
The default location for the files is in c:\1001bit
Then copy the file '1001bit_tools.rbs' from c:\1001bit folder into Sketchup's plugins folder.
Start Sketchup.
Cheers -
RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
@notareal said:
Interesting tool set. Planning to create a toolbar for it?
hi notareal,
Haven't really thought about toolbar, probably due to my habbit of closing all toolbars to maximize drawing space when i work....
i'm planning to put in some additional tools soon. After that i'll look into it.
Thanks & regards -
RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
@thomthom said:
@unknownuser said:
- Option 1 - setting out of entities equally divided in middle or with entities placed at both ends;
this is fundamental approach in setting out for architectural works, like balusters, columns etc. - Option 2 - fixed distance setting out from middle, start point... etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists... and floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it)
Still sounds to me that is is the same as what you can do in SketchUp by doing a MoveCopy and then enter *5 or /5 in the VCB. Or is there some extra settings/configurations? If so they'd benefit from a better description.
@unknownuser said:
- Option 3 - even distribution with max distance - this is specifically meant for balusters, where in some countries, there is a maximum gap control between balusters for safety reasons.
This one seems to have an edge over the SU's default MoveCopy.
Nice collection of tools though. Signed up for the betas.
Thanks Thomas,
Sketchup by itself is already very powerful for most purposes. For some tools, like the edit vertex (which could also be done with SU's Move function) i'm just making it easier and some (like the array tools) are made to facilitate work flow that is closer to an architect's work flow; and those staircase tools are filling in missing gaps.Cheers
- Option 1 - setting out of entities equally divided in middle or with entities placed at both ends;
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RE: [Plugin] 1001bit Tools - Architectural tools for SketchUp
hi Everyone,
Allow me to introduce myself; I'm the author of 1001bit tools. Rest assured, i wrote all the scripts from scratch; and they are original. I can understand that some of the scripts may look similar to something that others have written before; after all, for example a "linear_array" function exists in most CAD program and no program is complete without one. What i'd like to say (in defense of my hours^2 of hardwork), is that if you try out my linear_array, you'll notice important differences in approach;
- Option 1 - setting out of entities equally divided in middle or with entities placed at both ends;
this is fundamental approach in setting out for architectural works, like balusters, columns etc. - Option 2 - fixed distance setting out from middle, start point... etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists... and floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it)
- Option 3 - even distribution with max distance - this is specifically meant for balusters, where in some countries, there is a maximum gap control between balusters for safety reasons.
I have put a lot of experience in CAD and architectural practice into this to make it an efficient tool specially meant for architectural works; which i believe no body else have attempted.
Another feature that made this different from others is that most of the tools works with grouped entities from outside the group. (I'm not sure whether other tools have done this before.)
I really appreciate everyone's interest and looking forward to see more feedback on my works.
Thanks & regardsGohCH
- Option 1 - setting out of entities equally divided in middle or with entities placed at both ends;
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Deleted scripts refuse to disappear in Vista
Hi everyone,
I'm not sure whether anyone has encountered the same odd problem I had on Vista.- The scripts that were deleted from the Plugin folder refused to go away!
- Sometimes when you've replaced the script with another with the same name, it still runs the old script or sometime it just adds another item in the menu without replacing the old one.
- When you've editted the script in the plugin folder and save a copy in another location, the script being saved is not the updated version!
And this happened only on Windows Vista!
The problem got me really puzzled for quite a few days, until finally i found the source.It seems that for security reasons (probably due to my bad scripting that got SU to crashed a few times ), Vista created a copy of the script in another folder (a special feature in Vista called a 'virtual store'). So when you delete/edit the scripts in Plugin folder, the copy that SU runs is actually the one in the 'virtual store' (which should have been automatically updated, except somehow my didn't).
After removing the folder in the virtual store the problem is fixed.
The location is typically
*C:\Users<your_account>\AppData\Local\VirtualStore\Program Files<application>*
and a good article that helped me solved the problem
http://zone.ni.com/devzone/cda/tut/p/id/5538Just thought of sharing this with everyone. cheers
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RE: How do you make plug-ins for sketchup
hi, I'm new to Ruby too. Just thought of sharing a book that i bought which turned to be a great self learning guide for someone that knows nothing about Ruby (it also happened to be the only book i could find about Ruby in my part of the world )
Begining Ruby From Novice to Professional by Peter Cooper
http://www.apress.com/book/view/9781590597668 -
RE: Chief architect
hi,
in Sketchup import --> click the 'Options' button;
this allows you to set the units for import.
If an ACAD drawing is drawn in 'inches', Sketchup will import to correct scale even if you've set your import units to 'Meter'.
However, if your ACAD drawing is drawn in 'unitless', then Sketchup will take 1 unit in ACAD drawing as whatever unit you've selected.
Hope this helps.