@jim said:
Heh, I thought you meant you wanted to click on a Scene tab to switch to a new model! (which could be done, by the way)
I am not sure what purpose that could serve. but it sounds great! ๐
[Edit] Ok, thought about this for a second:
imagine SketchUp would support true referencing (components are saved as external files and only loaded into the scene when the parent file is opened).
and in addition to that you have Jim's suggestion of a model-tab system, where you can switch between separate SU files within one opened application. (the tabs could appear above the toolbar or at the bottom of the screen to separate it from ordinary scene tabs.
with these two tools you could have one master plan file, with lets say 5 different buildings (loads of copies), and each of the five buildings are loaded as a model-tab. instead of changing a building-component within the huge master file (and either having a very slow SketchUp or need to switch off all unnecessary layers and hide rest of model, when modifying the component), you simply switch to the model-tab of the component.
when you switch back to the master file, SU will automatically check for updated references and show the new version of the building.
but that is not all you can do with model-tabbing. you can also use it for info exchange. lets say you have an old file with scenes set up and a new file with a model. you open them both as model-tabs and drag-and-drop the desired scenes from the old model onto the tab of the new model.
the same would be possible for components, materials and styles - simply drag them from one model to another model-tab and the info is copied...
and of course you can do what you already can, when opening two seperate SketchUp programs - copy in one model, paste in place in another model...
http://img142.imageshack.us/img142/6554/modeltabs01ic4.gif
what do you think? sounds like a damn good feature to me!!! ๐
(unfortunately out of ruby reach, I am afraid)