@tinanne said:
16!!!! That's not fair!!!
I'm not sure, Tina... But you might still have a chance...?!? 
I don't think Jon is engaged yet... He might have a girlfriend, but as the saying goes... ...first come, first served...

@tinanne said:
16!!!! That's not fair!!!
I'm not sure, Tina... But you might still have a chance...?!? 
I don't think Jon is engaged yet... He might have a girlfriend, but as the saying goes... ...first come, first served...

What's perhaps more impressive is, that Jon is only 16 years old...

@Coen... Just like Gaieus wrote... 
@gaieus said:
Have a better look - it even covers some numbers in the bottom line of the box.
@roger said:
Also need to download KT Echo 2008. What is the relearning curve like?
Well... I'm aware that you already have much knowledge with KT2007, so I believe that changing to KT2008 Echo will be a very positive experience for you... 
The GUI has changed, the render engine is much more stable (optimized) and there's many new and enhanced features...
But all the basics are identical to KT2007, so basically you only need to adapt the new Material Editor interface, but I feel that it's much better and easier to use compared to the previous versions... 
But then again... My point of view isn't objective... 
BEAUTIFUL...!! 
Haven't seen these before, but they're absolutely beautiful..!!
Like Dylan and remus, I also like the 2nd render the best... 
@unknownuser said:
Did you add the sky/external scene in Kerk or PS?
I feel pretty sure that this is one of Fletch's spherical skies...
So it's added in KT... 
Hi pichuneke,
Regarding the su2kt "bug", here's the reply I've received from Tomasz... 
@unknownuser said:
SU2KT doesn't export photomatched textures on nested faces (inside group or component). I have checked that there is texturewriter2 in C++ SDK, but it is at least not documented in Ruby .. I have to find work-around for it.
@kwistenbiebel said:
VfSU is fun to use when you discover which buttons to touch and which you have to leave alone. Mostly that second thing is important.
I only touch about 5% off all the buttons it has....and to be honest, the other 95 % scare the living sh*t out of me.
Obviously I'm still stuck with finding the right buttons to touch and which to leave alone... 
I bought the VfSU back when it was released, but found it too "buggy"... Perhaps I should spend more time on it...!? 
Cheers for the "heads up"...!
Kim Frederik
These are really beautiful renders, Kwistenbiebel!! 8O 
Very crisp and clean, and I'm impressed by the light tests you've made... Stunning!!
Looks like you've got a long way using Vray...!! 
Is this Vray for SU or another Vray engine..??
Cheers
Kim Frederik
Hi All,
The new SU2KT version 3.0 has been released! 
Credit for this new excellent integration with Google SU goes to Tomasz Marek...
List of bug fixes and new features:
Fletch has prepared a bunch of three VIDEO Tutorials! Thanks a lot!
Simple SU2KT Export example (7.9MB)
Photomatch feature (4MB)
KT Materials Import (10.3 MB)
To download the new SU2KT, please visit the KT repository...
Cheers
Kim Frederik
KT Team
It's very interesting to follow this development...
Could be fun - if you care to share the SU model - to see what render results others would be able to achieve... 
I can only imagine what Solo and Kwistenbiebel could make with their artistic skills... 
Cheers
Kim Frederik
Hi Tina, (or do you really prefer Honey Dear..
)
That's really nice... 
Apart from SU, what application did you use to create this..??
Hi Nomi,
That's a very nice start... 
@nomicrowave said:
I did the render with Kerky. The thing that bothers me is, I haven't figured out how to light up the windows like it's daytime outside. Anyone know of a tutorial that I could use?
Have you taken a look at the Getting Started tutorial..?? 
On page 21 you can see how to apply a spherical sky, and in our download section, you can download some very nice spherical sky probes...
Of course you need to make sure that your windows have a thin glass material assigned so that they appear to be real windows... 
In the KT Forum you can get much support, if you get stuck with a render or need some advice about how to improve it... 

Those Vray renders are AWESOME, Kwistenbiebel...!!
Well done...!!! 
Cheers
Kim Frederik
@pichuneke said:
I hope that this bug can help you in the development of Kerkythea.
Well... This is actually not a bug in KT, but more likely something with the SU2KT exporter... 
But I can assure you that I will point Tomasz (the creator of the su2kt plug-in) to this thread... 
Hi,
Have you checked the SketchUp Tutorials & How-to section..??
In particular I'm sure you can find help in the Modeling sub-section... 
@seaside said:
I am at a complete loss here - not like any other forum I have been in.
Don't know what you usually visit, but I find the navigation in here very logical and easy... 
@pichuneke said:
And Frederik, I am sure you know of that, but after exporting to kerkythea to make a render of it, the curved surfaces lose the position of the textures...
Actually I haven't tried render it in KT...
(Been too busy with other stuff...)
I couldn't just ignore your comment, so I gave it a shot, and you're right... When using SU2KT, the textures are getting distorted... 
But if you export the model as to an obj-file, then there's no problem at all... 
If you don't have SU Pro, you can download the free Wavefront obj exporter... 
I have no idea why this is... Maybe it's the SU2KT exporter lacking some kind of feature, maybe it's the way SU handles textures... 
Any way... You can download your model exported to kzx incl. textures etc. from here and below you'll see a quick render of your scene... 

@gaieus said:
What exactly are you smoking?
As you can see in my avatar, it's cigarettes... 
Plain cigarettes - just like you... 
@gaieus said:
I wonder when she gets tired...

Well... I'm only waiting for someone to turn on the lights... 
(Sorry tinanne...
Boys will be boys, you know...
)
Edit: I just followed Alan's advice, and now I can also make her turn both clock- and anticlock-wise... 
(Perhaps I should quit smoking..??
)