hi all
this texture:
with this bump_texture:
results in:
Processing step:
- made normal surface
- create new material with "alternating mudbrick" and color the surface
- ctr+a and made a group
- vray materialeditor: checkt displacement, bitmap, file "alternating mudbrick_b"
- multiplier "1"
- render
question:
why have the result only one texturecolor? Where is the bright and dark brown?
thanks for help