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    • Glass material transparant and reflective

      Hi All
      In my interior scene, I've placed 4 glass panels behind each other. Each glass panel has a glass materialisation. 95% transparant en Texfresnel reflection map.
      In other words: The glass is transparant and reflective.
      The renderings, especially in the areas where the glass is situated, take a lot of time. I mean a LOT of time. My last render took more than 2,5 hours to finish. (resolution 1024x768, not THAT extreme...)
      I guess, because the glass panels are situatied behind each other, the computer keeps reflecting the scene indefinitely.
      Is there a way to tell vray to reflect all the objects in the scene 1 time instead indefinitely.

      Suggestions?

      P.S. Sorry for my english. It's not my native language.

      posted in V-Ray render plugins extensions
      emnE
      emn
    • RE: Batch render vray (sizes render images)

      Ted,

      Thank you for your quick reply.
      I'm not using '2 point perspective'. All my scenes are in 'perspective'.

      posted in V-Ray
      emnE
      emn
    • Batch render vray (sizes render images)

      Hi all,
      I'm using Sketchup pro 2013 with vray 1.49.02
      I'd like to use the batch render for 8 scenes. I think i've ticked all the right boxes and filled in all necessary

      • enable scene transition with 0 seconds.
      • scene delay to 1 second
      • batch render enabled
      • render output save and name
      • select animation on
      • frame rate custom
      • fps=1
      • Include frame number
      • Global switches, Batch render 'ticked'

      I cannot produce a render which has the same view as the view I'm seeing on screen. It's always smaller. It only produces a part of the center of the view i see on my screen.
      I've checked 'override viewport' in the output tab. Also checked the 'get view aspect' and locked the image aspect. No dice.

      Suggestions anyone?

      posted in V-Ray render plugins extensions
      emnE
      emn
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