Ok, I understand. A post over at the chaosgroup forum (I lost it, sorry) stated that V4SU already gamma corrected colors and textures by default, so i guess V4SU pretty much covers the linear workflow stuff if you use linear colormapping?
I've also read that the sRGB colorspace is the "most realistic" and should be activated in the vray framebuffer if you want to utilize LWF... any opinions on this? sRGB seems sort of washed out and dull, but I might do something wrong.
regards