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    Topics

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      Camera plane clipping

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      Jean LemireJ
      Hi folks. See this page: https://sites.google.com/site/sketchupsage/problems/other#TOC-Is-all-or-part-of-the-model-disappearing- Just ideas.
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      Exporting Camera View

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      1 Posts
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      No one has replied
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      Line color

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      3 Posts
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      Rich O BrienR
      http://forums.sketchucation.com/viewtopic.php?t=28957 Something like this could also be used if you want to go the direction of plugins.
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      Circle facets

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      GaieusG
      You cannot change it any more. It would affect ll connected geometry (and what would happen with the other circle at the other end of the cylinder?)
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      Texturing Curved walls

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      GaieusG
      You will need to position the texture on curved surfaces. First, turn on hidden geometry under the view menu. Second, right click on a face where your texture is correctly positioned > Texture > Position... Now do nothing but press Enter. Now select the paint bucket tool and press Alt - the tool will turn into a sampler. Sample this positioned texture from the face and paint the next facet and so on. In about 10 seconds, you can easily position all the textures on a default (12 segment) arch.
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      Model size

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      honoluludesktopH
      Do you have a lot of similar components in your model? While I am able to open and orbit much larger models, I have a problem with one small 8Mb. model. It contains (among other things) about 190 components (a pine tree), each uniquely rotated and scaled, Each instance contains sub components (3,000 in the model) also scaled. each of the 3,000 instances contains 180 entities, including textures. The model orbits with difficulty, and fails to render. Attached is a SU export of the model.[image: VUVE_Temp00.png]
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