Thank you, Mike.
As I said in my original post, the biggest challenge turned out to be the fluted portions of the legs. Modeling that detail entailed using Hidden Geometry to find a facet of the leg, copying it, and using it as the basis for a Follow Me extrusion for the flute. The problem was working off-axis, which wasn't easy for me. Once I had the flute extrusion, I moved it into the leg, copy/rotated it, and did an Intersect Faces command. Even though I scaled up the leg 1000x, I still wound up with some weird unwanted geometry. Next time, it'll be easier. I created the flutes in the corner blocks using the same procedure.
Best,
dh