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    • RE: Vray + ruby/python scripting

      Have now done that, thanks!

      posted in V-Ray
      D
      davedave3
    • RE: Adding DR Servers after render has started - is it possible?

      Hi valerostudio

      Thanks for testing. Did you find that Dr nodes can be added after starting an animation only when using batch render? Or also when using normal animation rendering?

      I haven't used batch render yet, but when I tested using the standard render method it didn't seem to add the nodes, though will try again today..

      posted in V-Ray
      D
      davedave3
    • Adding DR Servers after render has started - is it possible?

      Subject says it all really!

      Is it possible to force V-ray to refresh the DR server list in between frames so it can pickup any newly added servers?

      posted in V-Ray render plugins extensions
      D
      davedave3
    • Vray + ruby/python scripting

      Hi All

      I run a render farm and we've been exploring adding support for SU + V-Ray

      Does anyone know if it's possible to write scripts that interact with V-Ray to change options such as frame ranges, DR node IPs, IR cache locations etc? I've had a scan through the V-Ray plugin scripts to try and get an idea, and it looks like enough of the code is exposed to have a play, but if anyone has a clear understanding of whether this is possible any pointers you can give would be invaluable!

      What we'd really love to be able to do is render a vrscene exported from sketchup via the XMLDRSpawner/V-Ray standalone but tests so far suggest this isn't possible..

      posted in V-Ray render plugins extensions
      D
      davedave3
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