thanks for your hint Daniel! I'll keep that in mind for the next renders!
![](/uploads/imported_avatars/upload/2cde590848b478d382d186ea9f7f6116_117537.jpg)
Posts made by Carloh
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RE: Detached house project
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RE: Detached house project
thank you guys for your comments!
that's a good hint for the gutter pipes, i guess i will move them closer to the walls.
More detailing to the house will mean here, that i'll build an interior, because as you see i want to have a dusk scene with interior lights on, so i want to show something inside the house.
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Detached house project
this i an university project where the goal is to practice your visualisation skills...at the end there should be an animation from the whole site. for the garden there are not many specifications, so i'm looking forward to build it
i think i will go pretty deep into detailing this, so there will be some updates.here are two currant renders of what i built this far (Thea Render).
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Villa Palladio
I recently made the move from Maxwell to Thea and I'm absolutely amazed by its performance, so right now I'm playing around with it and want to participate in this competition http://www.sketchuptexture.com/2013/10/announcement-3d-challenge-october-2013.html
this is what i got this far...rendered 5 minutes in Thea Studio with Presto BSD. It's incredible how you can have a clean render in this short time, even with little light in the scene and even light passing through glass. With Maxwell i think i would have rendered these scenes for 2 days straight minimum. Only thing i'm missing at the moment is instancing for GPU rendering (so no 3d grass here), but luckily that will be available at the next Thea update in Decembre
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RE: Thea Render v1.3 Technology Preview (Teaser Trailer)
oh...yes, i did mean the up to 1.9 of course....the curse of my low english skills
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RE: Thea Render v1.3 Technology Preview (Teaser Trailer)
that is really good news that updates are free up to 2.0 ...considering what jumps you guys make from 1.2 to 1.3!
i'm totally convinced by Thea...you'll have me on board in a couple days
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RE: Thea Render v1.3 Technology Preview (Teaser Trailer)
I see that there was a nice discount at the release of version 1.2...will there be such a discount at the 1.3 release?
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RE: Thea animation for dummies
thanks! i just found the adaptive BSD engine and give it a try now....
how do i set the amount of passes in the presto gpu engine?
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RE: Thea animation for dummies
...never mind...found it in the "unbiased" settings
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Thea animation for dummies
Hey there,
at the moment i'm playing with the demo version of thea render 1.2 and i'm absolutely amazed by it's speed, output quality and useability compared to my maxwell studio license.
now i wanted to try the animation feature and i also found the tutorial on the thea page for a walkthrough animation... so far everything worked and i did set up a camera path. when it comes to rendering now i don't understand the tutorial anymore. i simply don't know how to tell thea how many passes it has to calculate per frame...i guess there's a simple way to do so, but i didn't find it?
thanks in advance!
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RE: Thea Render v1.3 Technology Preview (Teaser Trailer)
yes i guess that's the way to go...but i don't think that maxwell will improve its speed this much to compete against thea, and speed is a thing that always have been bothering me when working with maxwell.
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RE: Thea Render v1.3 Technology Preview (Teaser Trailer)
ummmmph....it get's harder and harder to choose. i don't know if i should make the maxwell upgrade to V3, or get thea 1.3
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RE: Lumion + xfrog vegetation
I had the same problem with missing leaves, although i didn't notice it at first because i had no referrence how they should appear and i thought "this is it"
Annyhow i don't use Lumion anymore due to it's lack of realism i was looking for. Now that I purchased the full Maxwell Studio license i can use the Xfrog models withouth any workarounds and also using instancing it is quite nice perfomancewise.
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RE: Mixed Use Building
very nice renderings! if i would have to give some critics i would say that especially in the second image it is disturbing that the verticals are not straight. looks a bit like the left building is 'falling' to the side. also in the second image the lawn is too perfect for me, even for a new made lawn structure. maybe increasing the length variation percentage might help.
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RE: Repair of a roller of an office chair
cool work cotty! so you have a 3D printer at home? are there already cheap ones?
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RE: Image size layer
since you're using photoshop to merge the images, just type the desired dpi in the picture size information menu. when the picture sizes are really both 1600 x 1200 now with the same dpi they should match.
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RE: Kitchen Renderings
looking very good...the outside of the window is too bright and disturbing though. and i would definetly add a light ground texture.
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RE: Thea - is it the best? ;)
@unknownuser said:
how much would you guys charge for, say, 8- 2000px wide renders? you do the texturing too. (unless it's some oddly mapped thing which i'd handle).. ? not for right now- but future thinking
Running a business where i can render all day long for good money is one of my future dreams
...but i guess i still have to learn alot, so that's not really realistic. And also i don't think it's that profitable to live from it