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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • Request about materials

      two really...

      1- as far as i can see, when purging, SU still keeps the material assigned to a group even if inside entities have different ones applied. perhaps a 'default all group's colour' option could be added to the depot. that would shrink file size even more and get rid of 'auto painting' when editing groups.

      2- it would be great to have a materials list where you can pick a number of them and delete them in one go (presently either all together with 'material remover' or one by one through the browser (very slow)

      3- (can't stop now) ๐Ÿ˜› a nice right click option to select all similar material. perhaps it is already out there? (on complex models, right clicking on a material to choose 'select' takes up to a minute!)

      posted in Plugins
      CadFatherC
      CadFather
    • RE: [Plugin] SketchyBevel 0.1(Updated May 11)

      Chris, your genius and generosity are very appreciated - Thank you! โ˜€

      posted in Plugins
      CadFatherC
      CadFather
    • RE: Ruby for surveyor

      ๐Ÿ˜†

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: In Development: Subdivide and Smooth

      ..starting to be like the oscar night but i agree with all praise..

      to add to that .. without GOD no sketchup, without sketchup no rubies, without whaat no subdivide and smooth, without subdivide and smooth... ๐Ÿ˜„

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: In Development: Subdivide and Smooth

      ..it would feel even more 'sketchup' if iterations or other were typed in the 'vcb' rather than a dialog box..

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: In Development: Subdivide and Smooth

      ๐Ÿ˜ฎ whaat the heck?? amazing.. ๐Ÿ˜„ it managed to bring back some old time sketchup shivers!

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: Ruby for surveyor

      "SEXADECIMAL" is a common misspelling or typo for: hexadecimal

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: Soap Skin & Bubble expires

      love this from from Josef's site: "For a donation as if I would be grateful!" ๐Ÿคฃ

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      it's a given there's no hurry Fred... ๐Ÿ˜Ž ..i'm already glad to get an answer to my question - (18 replies to my languishing post in fact) cheers! ๐Ÿ˜„

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      exactly Gaieus... hear that Fred? ๐Ÿ˜†

      however Tomasz script did include an export option for instanced objects!

      i am in fact waiting until he feels it is publish-able

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      Gaieus, Fred means this:

      open the instancing brush tool box (window - instancing brush)
      select your tree (or any single instance)
      activate it as the brush instance (top arrow in the brush tool box)
      select a place to paint the instance on
      activate it as the canvas (arrow below the first in the brush box)
      click on brush at the bottom and enter a name for it

      this new instance you have created will show on the left pane tree (has a grey circle before the name)

      now if you right click on that instance you will see a new command: 'instancing'. it lists ALL the brushes available. they can be swapped with others (which have to be created as above)

      Fred..not exactly what i was looking for! ๐Ÿ˜’ ๐Ÿ˜†

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      i think you all are right: model too big (though that can depend) and instancing is a unique KT feature. i believe that pretty much settles it

      re. comp spray - good tool (still get strange results at times). however in this case the composition will differ from the one i obtain in KT.

      re. dummies - i could be wrong but i think you can only do that with the beta version of SU2KT - the one 'us public' didn't get in the official Tomasz release. ๐Ÿ˜ข

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      thank you gentlemen, i will give it a look.. ๐Ÿ˜„

      the instancing brush is a powerful modeler, you can generate random planting (say ivy or other random patterns) and then have that intricate object in SU for other tricks - rendering a mixture of KT and SU..

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      Thanks Mike - no replies for an xml importer there either. guess i'll have to post it again! ๐Ÿ˜‰

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: XML importer

      wow..57 views and not one reply! ๐Ÿ˜ข

      posted in Developers' Forum
      CadFatherC
      CadFather
    • XML importer

      are there any ruby chances for a KT xml importer?

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: Shorcutting a Double Click

      due to harcoding i guess.. pity because it could be useful for those task..

      remains to check whether some mouse tweaking programs can do that, you never know

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: Shorcutting a Double Click

      Thanks Adam, good to know it is possible - now i hope someone with a ruby brain picks that up! ๐Ÿค“

      posted in Developers' Forum
      CadFatherC
      CadFather
    • Shorcutting a Double Click

      is it possible? say you need to repeat some difficult offsets: instead of double clicking you can instead highlight with pushpull then press the key...

      posted in Developers' Forum
      CadFatherC
      CadFather
    • RE: Left Click Hide Ruby

      better still, after you assign H as your shorcut for hide, go around with the move tool, when the object is highlighted (read selected) press the key - that way you do not have to click select etc etc.

      posted in Developers' Forum
      CadFatherC
      CadFather
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