Hello sketchuppers,
I am having problems with, lets say, advanced sketchup modeling. So I found a tutorial by Jaques Cleghorn on how to model a Black Hawk helicopter in incredible detail. The technique of making ribs and then using a plugin such as Curviloft or Skin.rb to put some skin on the ribs and end up with your desired shape, was entirely new to me. So, I decided to follow the tutorial and see if I could do it.
It worked out just fine, until I was supposed to pull some skin over the ribs. I used cuviloft by Fredo6 to do that, it appeared to work fine and I was very happy with the results, until I moved the newly created helicopter-body away from the original ribs, in order to delete them. I then noticed that the surface of the heli's nose was covered in tiny holes and imperfections, where curviloft had not connected one face with another correctly.
Here's two screenshots of this:
The black lines are all small openings in the face of the model.
Does anybody know what is causing this and what I could possibly do to fix it? I can't really work with a model full of holes
Thanks in advance,
Kevin