sketchucation logo sketchucation
    • Login
    1. Home
    2. Bevansuits
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download
    B
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 4
    • Groups 1

    Bevansuits

    @Bevansuits

    10
    Reputation
    1
    Profile views
    4
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    Bevansuits Unfollow Follow
    registered-users

    Latest posts made by Bevansuits

    • Drape Tool Ungrouping Contour Model

      This contour model has a lot of triangles, too many I think for it to let me ungroup it. I got the rubyscript to simplify contours and ran the original topo contours at the default 10° level. Apparently it wasn't enough, because look at the level of detail.

      So, any pointers would be helpful to get this to a functional level of simplicity would be helpful.

      Task One: Simplify contours...Task Two: Draw contours.... Task Three: Explode Contour Model.... Task Four: Drape roads

      Is that right?

      I am on a Macbook Pro, 2.16 GHz Intel Core Duo, with 2 GB of memory.

      MY OS is current, 10.5.8.

      SketchUp version 7 (7.1.6859)


      MeadowHollowTIN.jpg

      posted in SketchUp Discussions sketchup
      B
      Bevansuits
    • RE: Smoove and GE Texture

      MeadowHollowContour.jpgOkay, I am actually modifying my approach, I got a DEM of the site and modeled using Draw Contours, so it's a more elaborate model, (see images) which I would still like to apply the Google Earth image to. I will follow your instructions here, unless there's a difference with this approach.


      MeadowHollowGE.jpg

      posted in SketchUp Discussions
      B
      Bevansuits
    • RE: Smoove and GE Texture

      Thanks my friend. I think I have the process right: Get Current View; Import Image as Object; Line them up; Explode, etc; Sample Image, apply to flat terrain; Toggle terrain; Apply Smoove tool... You can see in the attached image,Valley3.jpg when I apply the Smoove tool with a 600' diameter, the image fractures on the triangles.

      I understand that I am asking this image to stretch or whatnot, just want to make sure I am not missing something.

      Ciao from Atlanta, GA USA

      posted in SketchUp Discussions
      B
      Bevansuits
    • Smoove and GE Texture

      I have a mountain valley model created from Google Earth, it's fine. When I use the Smoove tool to modify the contours, the texture image gets messed up. Is there a way around this, or what do you suggest?


      What I am talkin about

      posted in SketchUp Discussions sketchup
      B
      Bevansuits