thank you for your interest into this.
I will try the poly reduction techniques this morning and test TIG's plugins
still I go with ThomThom :
*by thomthom on Tue Jul 05, 2011 11:24 pm
What he's talking about is LOD ( Level Of Detail ). He want to use low poly mesh when the camera is far away and high poly when the camera is close. Automated.
(...) being able to define a set of distance ranges and components - which would be adjusted on the click on a button, that would be interesting for staging scenes for rendering from various angles.*
this is exactly the issue, i am into film making these days... with lots of statues / artifacts / buildings.
very large set.