Thanks, all!
I am searching more info about old cities, maps of ancient cities, roads, etc. because i dont know too much how to put the buildings all together...
Thanks, all!
I am searching more info about old cities, maps of ancient cities, roads, etc. because i dont know too much how to put the buildings all together...
I have made this citadel only for fun. The truth is that still I do not have thought the distribution of the buildings. I do not have much idea of urbanism. Some Web pages on the subject needed! Any idea?

Good job with light and textures... waiting for more more more 
PERFECT! 
One heals envy runs by my old veins... 
@plot-paris said:
is it strait SketchUp or did you add some of the dirt in photoshop?
it is only normal textures, jaja! 
@plot-paris said:
[attachment=1:3jb1rjgt]<!-- ia1 -->Rendering_007_small.jpg<!-- ia1 -->[/attachment:3jb1rjgt]view from the south-west terrace of the second family on the first floor. you can look all the way through the living room area to the north-east terrace and Lake Constance beyond.
Humm! I think that those chairs are floating... 
@walter s. arnold said:
No chimney? Where is his forge?
No of the buildings that I have done until now has chimney, still...
@walter s. arnold said:
And the grounds are too clean, there should be lots of scrap metal, half-finished projects, old benches, and other junk piled up outside.
Sorry,
it is only a building.
Explendid and very clean renders, congrats! Pufff!

@nomeradona said:
just i said. doing texture in SU is much easier and less complicated comparing with UVW Unwrap and UVW modifiers in max. whilst i prefer texturing my models in SU then preserving them in max. by grouping them in texture, you can identify them easily in max even without converting them into editble poly and when you apply the vray material using the SU texture in diffuse
i use the same technique 
Great render, beautiful carpet.
Can we see the parameters of the carpet, please 
@honoluludesktop said:
Very nice, do you have a plan that you can post? It would be interesting to see how this space relates to others,




I would like to be able to make something similar to this someday...
I want to see more! 
@s1lverghost said:
If you have any spare time can you do a short Tutorial/Step-by-step about these Project?
After october i think i'll have some spare time and maybe.... 
@s1lverghost said:
I'm sure i'll have manything to learn from that.
Thnx[/quote]
Oh, i dont think so. I only make push/pull, push/pull, push/pull,.... it can be boring but, it relaxes me 